A DEEPER LOOK AT KNYTT STORIES


12.9.2008

Brandon Boyer

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As with his earlier look into the subtle complexities that made World of Goo so rewarding, David Rosen has turned his attention now to nifflas’s Knytt Stories, a game I chose as one of the top five freeware releases of 2007 in a former life.

As I said there, Stories takes the best parts of Cave Story (the similarly excellent freeware game), particularly the joys of its pure platforming and exploration, and Ico/Shadow of the Colossus‘s “propensity to strip away all of a game’s unnecessary layers until its shining core is revealed,” both of which Rosen expounds upon nicely with his attention on Knytt‘s smart handling of “progression” and control.

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