DOOMLASER TEASES SECRET IPHONE PROJECT, ‘THE PLUMBER IS DEAD’


theplumberisdead.jpg

2.17.2009

Brandon Boyer

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Spotted via a not-so-subtle tweet from indie dev Mark ‘Doomlaser‘ Johns, part of the TIGSource massiv. All we know about the above is that filename’s called ThePlumberIsDead, that it was correctly guessed to be a 2D/3D gameplay mix, and that Mark’s definitely got our attention.

I met Johns briefly at the 2007 Gamma 256 party (the same Kokoromi showcase where Jason Rohrer’s Passage made its debut), and, amongst more legitimate accomplishments, he holds the distinct honor of being one of only two people I know who had even more trouble crossing the border into Canada that year than I did (the other being Fl0w/Flower creator Jenova Chen, who was barred from crossing altogether).

For more on what doomlaser’s about, see the Gamma256 entry Johns had submitted that year, stdbits, which plays something like a psychotropic, corrupted retro-futurist Adventure.

Doomlaser [Mark Johns]

Previously:
Bringing Gamma home to you – Offworld
Only on Offworld: Polytron/Kokoromi's Anaglyphic super HYPERCUBE …
Things We Lost In The Snow, pt 2: Passage hit the iPhone – OffworldPassage's Jason Rohrer and emotional game experiences – Offworld

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