INTROVERSION’S DEFCONAR: MUTUALLY DESTRUCTIVE AUGMENTED REALITY


2.16.2009

Brandon Boyer

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Having mastered the art of the vectorbeam and procedurally generated cities, where next for Introversion? Courtesy a blog post by company programmer Leander ‘elDiablo’ Hambley: augmented reality.

Hambley shows off the first experimental baby steps to get the studio’s global thermonuclear war sim Defcon literally running on the desktop, and explains:

DefconAR was originally just gonna be a cool little toy for us to use in the office to wow people who came to see us. Who’d have to hide the Defcon screen from your boss when playing Office mode, if there isn’t even a window open for it? Have a small tile on your desk, wearing some AR goggles, and no one would know. Obviously there isn’t much to it at the moment, I still need to spice up the world rendering, and then add in some actual content, but just imagine how this would look with nukes flying over the globe in realistic arcs, and maybe even 3D mushroom clouds.

Hambley makes no promises as to whether the self-admitted “silly thing” will ever see the light of day, but in my head it does look amazing.

Tom!]

Previously:
Introversion playing with fire with unbeatable DEFCON AI – Offworld
What's he building in there: Introversion's Subversion – Offworld
The art of vector-war – Offworld
The Offworld 20: 2008's Best Indie and Overlooked – Offworld

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