FLASHBANG’S TIME DONKEY PROTO MASHES CURSOR*10, WARIOWARE, RAVING RABBIDS
And Flashbang’s other five day prototype: Flashbang’er Steve returns to the studio’s action/animal roots with Time Donkey, a game pitched as “Cursor*10 meets WarioWare meets Raving Rabbids” (the first point at which my ears pricked up).
As illustrated above, the game follows a donkey unstuck from linear time working with former warped versions of himself to accomplish real-world/Blurst-world goals, like, for example, saving neanderthalish ur-donkeys from a horde of velociraptors, or “picking up dynamite for Guy Fawkes” (that was the second point).
Basically, big yes to all of that.
Blurst home [Flashbang]
Previously:
Gimme indie game: Yoshio Ishi's Cursor*10 2nd session – Offworld
Gimme Indie Game: Minotaur China Shop, happiness in shattery …
Gimme Indie Game: the flails and flagellations of Flashbang's …
See more posts about: Blurst, Flashbang, Offworld Originals