The final blow that could get all of the Xbox 360 early adopters to re-purchase Jon Blow’s time-warping platformer Braid for the PC/Mac? Spurred on by a recent Steam forum questioner, Jon Blow has admitted that there is indeed a hidden level editor inside the recently released port.
Currently accessible by staring the game with an “-editor parameter” and pressing F11, Blow has said that full editor documentation will be published in coming weeks, followed by “a tool will be released that lets you take Photoshop files and import them into the game, if you want to put new graphics in your levels,” and added that the editor will be coming to the Mac version, as well.
Artist David Hellman actually showed the editor at work during his GDC session — you can see a quick rundown of its features via his Art of Braid blog series.
Head over to the original Steam thread for more explanation from Blow, and then do whatever task exists for wrapping your mind around the seemingly insurmountable challenge of designing for time as much as space.
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