CHRONOMETER, DARWINIA+, AND INTROVERSION’S OTHERWISE ‘DISASTROUS’ 2008


chrono1.jpg

4.27.2009

Brandon Boyer

Leave a reply

Continuing in that spirit of full disclosure that they kicked off with the bare-all website for upcoming Xbox Live Arcade dual-pack Darwinia+, Introversion programmer Chris Delay is currently undergoing a minorly gut-wrenching look back at the studio’s ‘disastrous’ 2008 “in three increasingly depressing parts.”

The first part kicked off with a sweet spot — at least for readers and fans of the developer, anyway — with the first concept image (above) of the company’s unannounced game that was being developed for UK network Channel 4. Called Chronometer, and based, said Delay, on a long time Introversion idea, it was due to become the company’s most ambitious game.

But that optimism is short lived: Delay makes casual and foreboding reference to signing a deal with Pinnacle for a DS version of their thermonuclear war game Defcon, a deal we all now know has since gone under. He goes on to describe the contentious relationship forming with Microsoft at the time, stating in no uncertain terms: “we believe Microsoft were absolutely correct in the calls they made, and we were wrong. But at the time, oh my god they were pissing us off.”

You can read part one in its entirety here, and part two’s just recently been published, which describes Delay falling further away from his true pet project — Subversion — only to be met with anything but fanfare when they’d first revealed their multiplayer Darwinia sequel Multiwinia to the press.

2008 in Hindsight, Part 1 of 3 [Introversion, part 2]

See more posts about: , ,