THE END-GAME AND NON-END GAME OF FALLOUT 3’S NEW DLC


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4.21.2009

Brandon Boyer

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Remember that time when you finished Fallout 3? Yeah, not so much, with the new Broken Steel DLC coming May 5th. As previously promised, and in keeping
with producer Todd Howard’s lament that players were “pissed off that it ends,” after the studio “underestimated how many people would want to keep playing,” the DLC will allow players to forgo the ending and continue their quest in a newly evolved world.

Shacknews was on hand in London for the full reveal, who said:

In a nutshell, Broken Steel will remove the game’s ending entirely, with Bethesda’s Pete Hines saying simply to fans that called for an open-ended resolution, “We got the idea.” Players will still have to make the final choice, but following that climax the game will continue, presenting new prologue quests, another 10 levels to gain, and new perks, monsters and achievements to keep the climb interesting.

For instance, one new perk will be “Puppies,” a passive ability that sees Dogmeat reincarnated into a puppy after he is killed in battle. A new weapon shown off called the “Heavy Incinerator” works like a projectile flamethrower, firing bursts of flame from long distance.

Click through for the full details, which — be forewarned! — include previous end-game spoilers.

Fallout 3 ‘Broken Steel’ DLC Preview [Shacknews]

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