DUST, AN ELYSIAN TAIL: WHY 2D STILL MATTERS IN 2009


8.6.2009

Brandon Boyer

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Dean Dodrill’s Dust: An Elysian Tail — in development for Microsoft’s Dream Build Play XNA Game Studio contest (which closes submissions today) — has learned its 2D brawler lessons well, and is easily one of the most techno/visually stunning showings to come out of a single-man studio (Dodrill’s done “programming, writing, artwork, and sound effects/voices”, and left only the music to friends).

See his site for updates on the game, and on the related film version he’s working on as well. [via Christian Nutt]

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