KICK IN: THE TERRIFYING TWEEDPUNK OF BIG ROBOT’S SIR, YOU ARE BEING HUNTED
And then came an absolutely unreserved recommendation that everyone pitch in to see Big Robot’s procedurally generated ‘tweedpunk’ stealth/survival game, Sir, You Are Being Hunted, brought to the finish I’ve been anticipating for what feels like forever.
The game, being developed in part by former Offworld columnist Jim Rossignol (find an archive of his contributions here), features a world where “robots meet and drink tea in abandoned villages, poachers lurk in reed-beds, and red-eyed hounds patrol the moor”, with a primary focus on “exploration, non-linearity, AI interaction, survival, robots, sinister butlers, and hot drinks.”

Find more information on the campaign and make your contribution at Kickstarter, and see Big Robot’s own development blog on the game here for whole slew more concept art, screenshots and tech talk on its procedural countryside.
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