Here’s the major lede buried in this video showcase of all the games coming November 24th to VERSUS — the live music/game/amazingness mega-show being hosted at Rotterdam, Netherlands venue WORM: a brand new look at what creator Mark ‘Messhof‘ Essen has been cooking up under deep cover for the past couple years with his still-commercially-unavailable swordfighting cult-hit Nidhogg.
While the main thrust (no pun) seems to be the same, you’ll see new arenas and updated versions of the one you’re used to, new dynamics, and a new sorta kooky-eyed version of the game’s titular wyrm starting at around the 10 second mark.
Not to be too far upstaged, the event will also be bringing a number of the games much ballyhooed about around here, including Fernando Ramallo & David Kanaga’s Panoramical, minimalist racing game Chalo Chalo, Beau Blyth’s Samurai Gunn (also sporting a freshly updated tile set), and Super Space ______, a “couch co-op arcade shooter about competition, cooperation, communication and the democracy of physics”.
You can find much more about the lineup and event specifics via WORM, which having watched this trailer I’m now deeply despairing about missing.
Looking every bit like an even further abstracted & awesomely organic take on Nintendo’s bit Generations cult-classic dotstream (the younger sibling of WiiWare’s light trax), Chalo Chalo is a new game from Sparpweed, the Dutch indies behind the recently featured co-op platformer ibb and obb.
Coming just as highly recommended by Vlambeer’s JW Nijman for local-multiplayer play as was the incredible Samurai Gunn, Chalo strips its courses to a single screen and replaces the slip-stream effect from dotstream with minimalist and vaguely Constructivist terrain that can either slow or speed your racer.
The game will also include additional items and powerups, which, as proved in the video above, can turn what initially seems like wild veering into instant reversals of fortune — an exploit that will likely get balanced out of the finished product.