As they certainly aren’t busy enough handling not one but now two Glorkian Warrior games with comic artist James Kochalka, indie studio PixelJam have just announced that they’re on the verge of releasing three new games at once in mid-December — a self-bundled release that will also include downloadable versions of previously web-only titles.
At top is the first of the new games, Potatoman Seeks the Troof, which the studio will only say is a “short and intense platformer”, with the other, Bitku, pictured below (and quietly teased for weeks on the PixelJam tumblr): a web-app that “lets you create simple comics / stories expressions, based on a theme, with a limited amount of random assets” with a multiplayer add-on expected to come in the new year.
The bundle will also include a new 8-track LP from PixelJam co-founder Miles Tilmann, with a new visualizer for each track (and the ability to use any of those for your own music) — a very exciting prospect if you’ve been exposed to his musical past, as his 2003 “Over & Through” EP (still my favorite of his releases — try especially track 6!) below should attest to.
Finally, PixelJam says they’ll also be tossing in a downloadable version of their holiday-festive pinball game Snowball & the somewhat Canabalt/Hook Champ-esque mini-game Marathon of Doom, a challenge-mode version of their fan-favorite Dino Run series.
Years in the making and still no less hotly anticipated, Dino Run developers Pixeljam have just showed off the video above of Glorkbot’s Mini Adventure, the smaller sister spin-off of the full Glorkian Warrior game they’re creating with local-favorite comic artist James ‘American Elf‘ Kochalka.
The low-bit Glorkbot was originally meant to merely be a power-up found in the fully hand-drawn & -animated Glorkian Warrior — a pocket-sized sidekick that’d go on pixelated side-quests in the main game (as in the original concept art above) — but, as the scale of the latter game grew, the team decided to give that side-quest setup its own full bonus game, to work toward a more easily grasped goal as they made enhancements to the 2D engine that’ll eventually power both.
Pixeljam are promising a full release of the spin-off game — which they describe as “the platforming of Sonic, the exploration and adventure of Metroid and the shooting action of Galaga rolled into a single enormous level” — for PC/Mac/Linux before the end of the year, with a potential iPad counterpart possibly coming shortly thereafter, tiding us over until the full magnum opus finds its way to the finish line.