GIMME INDIE ENGINE: TIGSOURCE COMMUNITY’S BALDING’S QUEST


balding.jpg

1.7.2009

Brandon Boyer

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Over at TIGSource, work has continued anew on a fantastic community effort: Balding’s Quest: The Quest of Guy Balding, which isn’t so much a standalone game as it is a fully extensible 2D PC engine ready to be reconfigured with its own map, animation and dev editors.

Clearly a work in progress, development has been ongoing since early 2007 and for now consists of a pack of loadable maps which, from all that I tried range from difficult to brutally difficult. They’re so hard, in fact, that I nearly skipped mentioning it altogether, but Balding’s overall pleasant squish in every interaction and animation was so spot on (see also: Spelunky) that it comes recommended if only for a quick feel, although be sure to let us know if you manage to create something amazing, as well.

Balding is back! [TIGSource]

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