HOW GRIDPLANE HELPED THE XBOX 360 DROP ITS BLADES
You may have already seen these data visualization concepts Portland design team Gridplane did for Google which made the rounds earlier this week via the tech/design blog set, but hiding one project over (as I never thought to click away to) was a project making waves on the games blogs today.
The company, it turns out, was involved in doing concept work for Microsoft’s New Xbox Experience, and the image set is a fascinating look at the evolution of their thought process, still showing a visual reliance on the original Xbox 360’s blades before blowing them out completely into a far more nebulous and spacious area, actually quite similar to the one we ended up with (particularly its new friends list).
The list of participants was just as surprising — Gridplane creative director JD Hooge and motion designer Nando Costa were both key players in the early days of the Flash art/design scene (when Flash MX was an exciting blip on the distant horizon). The former was involved in the excellent Flash Math Creativity book, while the latter was part of a burgeoning tech/design scene that popped up briefly in Chicago, one that would also spawn Iminlikewithyou founder Charles Forman, who’s managed to transform his original hepcat faux-dating site into a hotspot for casual multiplayer games.
XBOX Experience [Gridplane]
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