A LOOK BACK AT THE COLONY, THE GAME THAT BROKE CLANCY’S WILL


2.4.2009

Brandon Boyer

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Developer David A Smith sends in this two part look back at his work on 1987 Mac adventure The Colony, a game that would take MacWorld’s Best Adventure Game of the Year award, and would spur a fortuitous meeting with Tom Clancy. Says Smith:

The video is a bit rough and focuses on the challenges of getting real time 3D on very slow machines, but you might find it entertaining. It is in two parts, separated by a system crash – code decays as it ages.

This led to a gig building a virtual set for the movie The Abyss with Jim Cameron, which turned into Virtus Walkthough in 1990. I also met Tom Clancy who contacted me while he was playing the game. He never asked for hints – just cussed me out. The game was somewhat … difficult. We later founded Red Storm Entertainment together.

The Colony (part 1) 1987 [part 2, via David A Smith]

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