TOUCH-KO: AN EARLY LOOK AT ADAM MECHTLEY’S IPHONE BOXER


2.3.2009

Brandon Boyer

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Flashbang’s Blurst and its associates aren’t only dealing in mythical-ribaldry and various takes on dino-humor, they can play it straight, too: case in point, this preview for technical artist Adam ‘6ixset‘ Mechtley’s iPhone boxing demo, being knocked out slowly since last October as a nights and weekends hobby project.

Mechtley says not to expect anything final for the next few months, but the preview shows good progress: the gestural controls appear decently mapped, even if the hits aren’t quite connecting with proper impact (and forgive, for now, the goofy ankle-twists of each knock-down).

The iPhone does need a Punch-Out to round out its arcade experiences — keeping a close eye on this as Mechtley develops it further.

iPhone Boxing Game Preview [6ixsetstudios, via Blurst]

Previously:
Flashbang let loose a little Blush – Offworld
Flashbang Relentless-ly tease new game – Offworld
Gimme Indie Game: Minotaur China Shop, happiness in shattery …
Things We Lost In The Snow, pt 4: Raptor Copter hit the iPhone …

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