MECHNER TALKS FILM, GAME, GRAPHIC NOVEL STORYTELLING
Prince of Persia creator Jordan Mechner has uploaded an opinion column recently published in Game Informer magazine, detailing how he’s varied his approaches in creating games, movies, and graphic novels based on his same property.
As much a filmmaker as a gamemaker by trade (having filmed a documentary on the controversial buy-out and razing of Los Angeles Mexican American neighborhood Chavez Ravine, and wrote the screenplay for the upcoming Jerry Bruckheimer/Disney-produced Sands of Time film), Mechner has an innate sense and talks well on letting each medium do what it does best, rather than shoehorning content from one medium to another.
Take note, too, if you haven’t already, of Mechner’s “old journals,” where he’s reprinting hand-written diaries from the time when he was just getting his start in the industry, featuring guest appearances by a little known game coming out of Russia called Tetris, and early rotoscope reference video of the Prince’s animations.
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