THE YOUNG MACHINARIUM: ANOTHER EARLY LOOK AT AMANITA’S LATEST


2.4.2009

Brandon Boyer

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As I mentioned in my guide to the 2009 IGF, Jakub ‘Amanita‘ Dvorsky’s latest Flash adventure Machinarium is the natural evolution from his earlier Samorost games: as intricate and expressive as those games were, but now mechanically more complex, with the addition of inventory-based puzzles, and more focused on the navigation through the world, rather than rotely pointing and clicking to progress.

Dvorsky has uploaded the latest look at the game and (minor spoilers aside), it’s a must-watch, and drives home why my bet is on Machinarium making a number of top 2009 lists.

Machinarium home [Amanita Design]

Previously:
The Offworld Guide to the 2009 Independent Games Festival – Offworld

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