SPORE, FATHOM DEVS JOIN EXPERIMENTAL GAMEPLAY COMPETITION
Well, now it’s really hotting up: as the Experimental Gameplay Project announces its new ‘friendly competition’ for August, they’ve also noted a number of official newcomers, including 2D Boy’s Ron Carmel, molleindustria‘s Paolo Pedercini (he of McDonalds Videogame and the hot-button Faith Fighter), Toronto indie Michael Todd, original EGP member Matt Kucic, Adam Saltsman (who you’ll remember from Fathom, flixel, and Paper Moon), and Chaim Gingold, the original prototyper and creator of what we now know as Spore‘s Creature Creator.
Their theme this month, which contenders will have seven days to create a game around: Bare Minimum, about which they say “could be anything – graphics, sound, gameplay – some have even been so crass as to suggest clothing!”
To tide you over until the first prototypes come rolling in, they’ve also updated with a number of July’s Unexperimental Shooter games prototyped by EGP readers and cohorts (including Pedercini).
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