Brandon Boyer

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Continuing a streak of happy EA news that follows our ongoing coverage of DS fave Henry Hatsworth and Spore‘s potential to grow as a platform, the publisher has announced Boom Blox Bash Party, a followup to its Steven Spielberg co-produced Wii title that was one of our most played on the console last year.

The company promises 400 new levels “under water, in zero gravity, and beyond,” and further expansions of its multiplayer challenges (the true lifeblood of the franchise) with new team-based play, as well as “new block types, including: virus and conveyor blox, new blox shapes, such as: cylinders and wedges,” and new cannon, paint ball and slingshot tools.”

Even better, EA says an online level sharing system will be going friend-code-less, and its Create Mode has expanded to include the full tool set the developers themselves use to create the game’s included levels: all signs are pointing to one of the first essential Wii games of 2009.

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