XBOX LIVE ARCADE HIT PUZZLER BRAID COMING TO PC IN MARCH
Jon Blow’s Braid probably doesn’t need much introduction as one of Xbox Live Arcade’s flagship puzzlers which (deservedly) set every art-game-braniac’s heart a-flutter on its release earlier last year (if you do need an introduction, I included a relatively spoiler-y preview video in my Offworld 20 writeup).
Now, though, the deviously complex time-shifting platformer is officially set for a PC release via Stardock’s Impulse platform, with a tentative release date of March 31st and a price of $19.95 $14.95.
A Steam version seems likely as well: Blow talked with Gamasutra in late January and said of their continuing relationship:
A long time ago, I was talking to them, and it didn’t really work out. Since then, they’ve come back and contacted me, and they are interested in putting the game up. So it’s just a matter of me having a PC version ready that I feel is good to go with.
This, presumably, will be that version (unless he’s continuing to add Steam-exclusive achievements) and the cross-platform domination can begin in full, but for now it seems Impulse has one of its highest profile indie exclusives.
UPDATE: As noted via the official Braid blog, the game has already dropped to $14.95 to match Xbox Live Arcade pricing, and will be coming to two more yet-undisclosed portal services.
Braid home [Jon Blow, Impulse pre-order page]
See more posts about: Offworld Originals, Xbox 360