While I don’t normally dig too far into nuts and bolts tech here, in snooping around the indie development scene I’ve heard nothing but stellar things about crossplatform 3D development app Unity, and chances are you’ve played a game powered by it, even if you were unaware.
Most notably, Flashbang’s 3D web output — Minotaur China Shop, Blush, Off-Road Velociraptor Safari — as well as their iPhone games like Raptor Copter, H.Grenade’s upcoming Circuit Strike.One, Infinite Ammo’s Gamma 3D entry Paper Moon, and Filthy Grip’s IGF nominated FEIST were all built with the tech.
So just a note to curious indies, then, to say that the latest version of the engine, Unity 2.5, has just added a long-awaited Windows version of the app to its indie-budget-priced offering. You’ll still need (as you would regardless) a Mac for the separate iPhone package, and Wii support is available only by special request, but if you’ve been waiting for Windows to get your feet wet with the web, that wait is up.
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