THE BOOK LOVERS: “WELL PLAYED 1.0”, 22 ESSAYS ON BIOSHOCK, ICO, MARIO, PORTAL, ZELDA
Just published by Carnegie Mellon University professor Drew Davidson, and perfect for a long-weekend read (while we all wait for the Infinite Summer to arrive): Well Played 1.0, a collection of 22 essays from developers, scholars, reviewers and bloggers that investigate both the experience of playing particular games, as well as how well the game itself is designed and developed.
The games included in the 1.0 version:
Advance Wars,
Bioshock,
Bully,
Civilization 4,
Europa Universalis,
Guitar Hero,
Half-Life 2,
Ico,
Kingdom of Loathing,
Legend of Zelda: Ocarina of Time,
Metal Gear Solid 4,
Mines of Minos,
Parappa the Rappa,
Passage,
Phoenix Wright,
Portal,
Secret of Monkey Island,
Shadow of the Colossus,
Silent Hill 2,
Super Mario Bros.,
Tempest,
Ultima Underworld,
World of Goo, and
Zork
From the following contributors:
Kirk Battle (L.B. Jeffries),
Mia Consalvo,
Greg Costikyan,
Patrick Curry,
Drew Davidson,
Corvus Elrod,
Noah Falstein,
Clara Fernandez-Vara,
Mary Flanagan,
Nick Fortugno,
James Paul Gee,
Charles Herold,
Clint Hocking,
Katherine Isbister,
Nick Montfort,
Doris Rusch,
Jesse Schell,
Brett Shelton,
Mark Sivak,
Seth Sivak,
Kurt Squire,
Jason Vandenberghe
The book is available for free as an HTML text dump via the book’s official site or as a free PDF download from Lulu; a print version can be ordered via Lulu as well.
Well Played 1.0: Video Game, Value and Meaning [ETC-Press, thanks Drew!]
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