STRAGGLERS OF E3: TREASURE’S CULT SEQUEL, SIN AND PUNISHMENT 2


6.2.2009

Brandon Boyer

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One game even I continually neglected to mention over the course of E3 — not for lack of interest, but simply from the constant torrent of incoming games — was Sin and Punishment 2, which, as you can see from the trailer above, is looking as fantastic and ephemerally pastel as it should.

The game is, of course, the sequel to the Nintendo 64 original that took some seven years to finally make its way to the states (under Nintendo’s Virtual Console banner), years spent working up a near-mythical level of cult acclaim.

That acclaim is in good part due to the track record of developer Treasure, who — for basically as long as you can remember — has been churning out some of the smartest and equally whimsical and hardcore shooter/action games from Bangai-O to Gunstar Heroes to cult-legend scribble dodgeball game Rakugaki Showtime to Ikaruga and Radiant Silvergun.

The Wii S+P will bring the dual Wii-mote/Nunchuk controls the original was begging for, allowing you to control your character/slash foreground characters while simultaneously aiming and shooting at those in the back, and, by all on-the-floor accounts that’ve made their way to me, was shaping up extremely well ahead of its early 2010 release.

Hit the jump for some fantastic hi-res character art and illustrations.

RVL_SinAndP2_03illu1_E3.jpg
RVL_SinAndP2_03illu2_E3.jpg
RVL_SinAndP2_01char_E3.jpg
RVL_SinAndP2_02char_E3.jpg

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