BLOOD CHICKPEAS: THE PAPER PROTOTYPE OF JASON ROHRER’S CONFLICT DIAMOND DS GAME


blooddiamondgame.jpg

8.11.2009

Brandon Boyer

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And the last good indie-get of the day: TIGSource’s fellow-Brandon McCartin uses the hard-nose journalistic tactic of, err, asking nicely, and scores the image at right (which, click through to see the actual full version, since he deserves all credit here): the paper prototype of Passage creator Jason Rohrer’s newly revealed conflict diamond DS game.

Rohrer doesn’t give away much with the chickpea, penny, and Go-stone prototype: you can see dueling maps of Angola (where, curiously, a new study of their mining operations has just yesterday been released), and, get hints of presumably, a struggle for both resources and territorial control.

In the meantime, Rohrer has been posting some frankly fantastic reading on the history and marketing of diamonds (specifically, artificially inflating perceptions of rarity/scarcity and therefore value, and concocting wholesale the image of diamonds as the ultimate symbol of marriage), all of which isn’t required reading to understand the game, but has surely colored my perceptions toward it for the better.

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