TIGSOURCE DEVLOG: DOM2D’S VISUAL SHOWCASE OF AWESOME NEW GAMES, ISSUE #13
[Fridays on Venus Patrol are designer Dominique ‘Dom2D‘ Ferland’s day to present TIGSource DevLog Magazine, a visual guide to the newest & most interesting in-development games making the rounds on the invaluable TIGSource forums. Looking for inspiration, or just the very first look at the amazing games we’ll be talking about in the future? Click any image to learn more, and come back on Fridays for the latest picks!]
This week’s issue showcases a whopping sixteen new games in development, in all genres and styles. Catching up on the craziness I missed in the past couple weeks, I’ve been through a lot of emotions. I was amazed by the gloomy environment art of Aliceffekt’s iOS adventure game Hiversaires, intrigued by Red Rover‘s mysterious screenshots of looming space stations, excited by the thought of becoming a jousting knight in Pixelry… and strangely aroused by the pixelated sexual content of minimalist pulp adventure game After the Comet.
Also, the 16-bit style action adventure game Anodyne has finally been released – check out its 32 page long forum thread to know everything about its development, from early concept art to completion.
See more posts about: After the Comet, Anodyne, Cacto Loco! Tile Empires, Captain Narwhal and the Alien Horde, Cosmic Mechanic, Cowboy RTS, Eternal Duel of Wits, Falcon 5 on the run, Great Permutator, Hiversaires, Ink Battle, Lighthouse, Papers Please, Pixelry, Red Rover, Renegade Sector Pilot, Starshock, TIGSource DevLog