FAKE PLASTIC MESS: THE OFFICIAL HARMONIX INSTRUMENT COMPATIBILITY LIST


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8.3.2009

Brandon Boyer

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Somebody had to do it, I guess it may as well have been Harmonix themselves: the official Rock Band site has just updated with this new pan-console compatibility list that lets you know which of the gajillion technicolor instruments piling up maddeningly in your bed/living-room over the past five years will work with which games. Mentioned here mostly because it’s really, really time for me to cull the lot.

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SPORE, FATHOM DEVS JOIN EXPERIMENTAL GAMEPLAY COMPETITION


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8.3.2009

Brandon Boyer

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Well, now it’s really hotting up: as the Experimental Gameplay Project announces its new ‘friendly competition’ for August, they’ve also noted a number of official newcomers, including 2D Boy’s Ron Carmel, molleindustria‘s Paolo Pedercini (he of McDonalds Videogame and the hot-button Faith Fighter), Toronto indie Michael Todd, original EGP member Matt Kucic, Adam Saltsman (who you’ll remember from Fathom, flixel, and Paper Moon), and Chaim Gingold, the original prototyper and creator of what we now know as Spore‘s Creature Creator.

Their theme this month, which contenders will have seven days to create a game around: Bare Minimum, about which they say “could be anything – graphics, sound, gameplay – some have even been so crass as to suggest clothing!”

To tide you over until the first prototypes come rolling in, they’ve also updated with a number of July’s Unexperimental Shooter games prototyped by EGP readers and cohorts (including Pedercini).

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CIRCULAR SWEEP, CRESCENDOING SWELL: NEWFORESTAR’S 8-BIT IPHONE NESSYNTH


8.3.2009

Brandon Boyer

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Due very, very soon on the App Store: NESSynth, which, as you’ll immediately guess, is an 8-bit iPhone synth from Japan’s NewForestar. Though it lacks built-in tracking/sequencing, it does have a ‘P2P’ mode for two-phone collaborating, and you basically can’t really deny that tilt-sweep in the video above. Or its Konami-esque title screen. Or the “super geek” controller mode interface. [via TCTD]

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LITTLEBIGWATCH: MEDIA MOLECULE MAKE HISTORY


8.3.2009

Brandon Boyer

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The latest sticker/costume pack coming to LittleBigPlanet on August 13th is one that seems more deliberately aimed at helping inspire player creativity (versus recent overtly-licensed/crosspromoting content): a History Pack, which will include nearly 150 stickers, new music, objects, materials, and decorations based on Oriental, Arabic, Egyptian, Gothic, Roman, Celtic, and Native American styles. This time, the entire kit will be wrapped in its own showcase level, as above.

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Alongside that, this set of diverse costumes from Celtic queen Boudica (who led Britons against an occupying Roman Empire [I’m not going to pretend I didn’t have to wiki that]) and Ada Lovelace, the “world’s first computer programmer”, to Mozart and Genghis Kahn.

Consider this, then, the rough equivalent of a generic “castle/city” Lego set: new, blank building blocks for your creations, rather than trying to retro-fit Harry Potter and Star Wars bricks into your own design.

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LISTEN: DEADMAU5 TAKES ON ZELDA


8.3.2009

Brandon Boyer

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Toronto electro artist Deadmau5 figures out the fastest way to get his crowd moving, opening his Nature One festival set this past weekend with a theme Familiar To Everybody. [via Anamanaguchi]

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HIGH CONCEPT: INSIDE ITALY’S THE ART OF GAMES GALLERY EXHIBIT


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8.3.2009

Brandon Boyer

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First mentioned back in March, I woke up this morning to find in my inbox this set of rendered preview images from The Art of Games exhibit still running through November at Italy’s Museum of Valle d’Aosta.

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Searching around trying to parse out what might have marked the occasion, I also stumbled across this video walkthrough of the exhibit, with the represented artists have provided concept art to games spanning Heavenly Sword, Deus Ex III, Half-Life, Fallout 3 and Afro Samurai (see a list of the artists here).

If you’ve been to the exhibit itself, let us know what you thought via the comments!

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