Franchise creators Gaijin Games show off Bit.Trip series mascot Commander Video as he will appear in Edmund McMillen, Tommy Refenes and Jon McEntee’s indie-cameo-packed Super Meat Boy WiiWare remake.
Just launched in celebration of the release of a PC version of Street Fighter IV: a new, browser-based Flash version of Street Fighter II CE, put together by GameTap for Flash portal Kongregate. [via Capcom]
Into each (reanimated) life, some rain must fall: Valve show off the first look at “Swamp Fever”, the Left 4 Dead 2 campaign being unveiled at San Diego’s Comic Con, happening later this month.
Presumably, the point they’re trying to hammer home is the claustrophobic environmental effects that inclement weather will bring, and/or that the horde really don’t like getting wet.
How do you warn parents about what children may or may not be able to do in a game where they can do near anything? You try and cover all your bases at once, from attaching steak to babies to attract lions, or jumping bicycles over babies (what unhealthy obsession ESRB has with baby violence I don’t know), to, simply, summing ‘vomit‘. [via just about everywhere this morning]
Meet your next entries in LittleBigPlanet‘s Ghostbusters DLC, as revealed by Media Molecule.
Unfortunately, they’ve been beat to the punch by their own game (so to speak), as Sony’s Japanese game site also prematurely conjures the rest of the costume and sticker pack, which will also include, as you can see, Sack-Puft, and Sack-Slimer, but I’m happiest to learn that the original promo image wasn’t just that: the ‘No Ghosts’ costume will include the actual not-sign (is there a real word for that) itself. [roundabout via Siliconera]
Following what I can only imagine must have been a really disappointing discussion — one that apparently saw a licensing deal fall through for the four artXgames featured at Giant Robot’s Game Over/Continue show — the process begins of getting them out into the public for free.
First up: Saelee Oh and Anna Anthropy’s PC game Octopounce, just released via Anthropy’s site, and probably the most successful game of the four for a social, slightly drunken, multiplayer event.
Anna adds on that note, though:
The game was designed for big social events with lots of people: if you play by yourself it’ll probably be boring. The way we ran the game was to hook four game pads up to it (I put a sticker on each one of the color of octopus it controlled).
octopounce for download [auntie pixelante]
Just in time to make you wonder why you racked up and spent all those precious Club Nintendo points on the DS’s Game & Watch Collection, Nintendo of Japan have just announced a new plan to extend its DSiWare downloadable service to include a series of nine revived Game & Watch LCD titles, at 200 Points (~$2) a pop.
First up is Ball, Vermin, Flagman, and Judge on July 15th, followed by Helmet and Chef on the 29th, and then Donkey Kong Jr., Mario’s Cement Factory and Manhole in early August.
Like their Electroplankton re-release, there’s currently no word on stateside release, but Nintendo’s been doing an ace job thus far of spreading the best of the service around evenly. [via andriasang]
The last thing you expected to come from the Halo universe: haloscreenshots, a new partnership between Bungie and fine arts printer Global Arts Group that turns your Halo 3 screenshots (which can be captured and uploaded on-console) into “unframed paper prints or gallery quality stretched canvases.”
Above is one of my favorites from the HSS:BOB collection, and while I sort of flatly believe that it’s impossible to have not been jimmied with in some post-proc way, I will take them at their word, because it’s a striking image regardless (though a little more Optimus than MJOLNIR, no?).
My favorite feature of the site, though? The scale to Master Chief function:
haloscreenshots.com | where halo screenshots become art [Bungie, via Tom]