Artist and children’s book illustrator (and former star of my now-defunct record label) J.otto Seibold previews a mysterious set of video game sprites via his flickr. I’m sure I have no idea what’s going on here…
So how will Activision, Tony Hawk, and upstart Chicago developer Robomodo reinvent the skating game to take on the heavyweight board-porn of EA’s fantastic Skate franchise? As they’ve been hinting at for at least a year, it’s all in the controls, and so, as above and below: the new board controller.
How does it work? Speculate for now and ask again after its official E3 debut, and watch Spike Jonze/Ty Evans/UNKLE’s ‘Heaven’ video (which you see a few brief seconds of in the trailer) in the meantime to at least appreciate the art of the board while you wait.
Tony Hawk: Ride [Activision, Robomodo]
If you’ve been holding off on downloading Rag Doll Kung Fu: Fists of Plastic, Tarsier‘s PS3 action-man remake of the original indie brawler (created by Media Molecule co-founder Mark Healey) you’re in luck. For the next week, Sony is giving the game away via the PlayStation Network as the first ever sponsored promotional deal.
PlayStation Store Update [PlayStation.blog, original PC version home]
Voxel, by motion graphics studio Ubik, music by Domino/Double Six’s Jon Hopkins. [via Coudal]
AyesDyef‘s Garry’s Mod madness: a version of Nintendo’s all-star brawler Super Smash Bros done up Team Fortress style. Click here for the comparison video. [via Valve]
It’s been a few months since we last heard from Coin App and their Mario Galaxy-cum-arena-shooter Max Blastronaut (you might remember it as the one that promised to give players the ability to ‘ghostride’ its lunar rovers), but the studio’s just written in with this latest trailer.
As you can see, the co-op count’s gone up from two to four, and the combat’s gone far more Smash Bros type chaotic, particular with that gravity gun: check Coin App’s site for more screenshots of the game’s mechs and moon buggies, and see if you can’t sniff out their target platform, which they still haven’t announced, but is strongly hinted at.
Max Blastronaut [Coin App]
New Zealand studio Sidhe has just announced their next PlayStation Network game, Shatter, which, if it were just a Breakout clone or just another dual-analog arena shooter might be completely unremarkable. The fact that it’s shaping up to be the best of both has put it square on my watch list.
The other reason to take note? Sidhe’s the studio behind GripShift, the Xbox Live Arcade nee PlayStation Network nee PSP racing puzzler that’s one of the smartest games on wheels created in the past several years.
Shatter [Sidhe, GripShift]
Another culinary update from Keita Takahashi and his Noby Noby Boy over at the game’s official site, this time a super-stretched Noby GIRL cookie, which, frustratingly, doesn’t come with an actual recipe to make our own. But maybe we can remedy that…
As a side note, we’re still approximately 6-10 years from reaching Mars without Takahashi’s planned iPhone intervention. [via GoodGameGet]
If you haven’t been following the low rumble rumors this week, Metal Gear producer Hideo Kojima is due to make an announcement on his next project Friday the 18th, at the section of the Kojima Productions website titled, appropriately, /kojima_pro/next/. For now? It’s just an approaching storm.
Just added by UK game culture shop Game Paused, the studio behind the Exploded Game Boy shirt: the Sackboy Cosplay shirt, allowing you to stumble through your own private LittleBigPlanet (in both chocolate and blue, £16 + £3.50 P&P Worldwide).