Missed our GDC party and have been kicking yourself ever since? If you’re in the NYC area, you’re in luck: Venus Patrol is partnering with local DIY videogame space Babycastles to bring you an all-day, all-ages event on May 9th, featuring Qrion — the Sapporo-based producer who became an actual honest viral sensation on Vine based on her Venus Patrol/Wild Rumpus party appearance in March.
To celebrate that success, we’re bringing her back for another show — which has since expanded into her first ever full U.S. tour — where she’ll be supported by Anamanaguchi’s Peter Berkman (who also gave an incredible performance at our party), and, super excitingly, NYC’s Doss, another local favorite who you can preview below.
In addition to the night of music, Babycastles will be open all afternoon for a separate all-ages & family friendly exhibition of games, including three perennial favorites:
Ben Esposito’s magical, mystical physics adventure game Donut County…
And, of course, Tenya Wanya Teens, the coming-of-age tale about love, hygiene, monsters and finding discarded erotic magazines in the woods co-produced by Wild Rumpus, Venus Patrol and Katamari Damacy creator Keita Takahashi.
To help cover the costs of the overseas travel, Qrion has just launched an IndieGoGo campaign for her full tour, which will also include dates in San Francisco, Los Angeles & Seattle playing with amazing folks like Grimecraft, Spazzkid, Maxo & Four Tet (!).
Donating to the campaign even just with a measly dollar, gets you a downloadable copy of her Venus Patrol/Wild Rumpus party set (which you can stream here). Higher donations will net you even more unreleased music downloads, as well as (at the highest level) a specially-curated assortment of snacks from Japan, which I can personally vouch for, having been on the receiving end of said snack-delivery in March.
The Venus Patrol x Babycastles show will be held May 9th, 2015, at 137 West 14th St, New York. We’ll have more information about the show in the coming weeks, including more games and special guests that will be included in the lineup of day-time events, as well as ticketing options (which will be available at the door the day of the event) — I hope you can make it out and look forward to seeing you there!
Babycastles affiliate Colin ‘scallopedlion‘ Snyder’s just launched a new Kickstarter campaign to complete ‘What’s in a Game?’, a video mini-series investigating “the complex evolution of videogames over time” that’s already proving to be worth a deeper look.
The series, originally meant to be a companion to another publication that subsequently fell through, will consist of 11 episodes looking at aspects of game culture including why we play, games as social activity, competition and women in games, and narratives & rituals of players, and will include appearances by a number of familiar faces including Double Fine’s Tim Schafer & Johann Sebastian Joust creator Doug Wilson, both of whom you can see in the trailer above.
Of particular note are a few of the limited rewards which are being snapped up quite quickly: the iPad version of Matt Parker’s body-posing party game Recurse, and the still-unreleased Miracle Adventures in 2113, the faux-Famicom-sequel shooting game above, from Noah Sasso, creator of competitive sports-brawler BaraBariBall.
All backers will also receive early beta access to Gameifesto, an indie-focused match-making site meant to better enable artists, coders & musicians to find and collaborate with each other on new games.
Find more info on the series & see Snyder’s full presentation via its Kickstarter page.
Unshakably intrigued by the latest sneak peek at Kevin ‘potatojin‘ Cancienne’s P1VP2, a game he’s due to reveal in New York City Thursday evening, at a free Babycastles & The Game Innovation Lab-hosted lecture event where he’ll also discuss “his work, why he thinks it might be time for a 3D revolution in the indie scene, and the benefits of being a mediocre programmer.”
Cancienne — a newly-minted indie formerly of area/code, where he co-designed the super brilliant & essential iOS puzzler Drop7 — has been quiet on what exactly the game will entail, only hinting that its first playtest is “meant mostly to be played over an evening in a party setting.”
Any New York-natives attending the event & willing to bring back first-hand accounts would be eternally appreciated!