Archives: braid


WITNESS, SERVED: FLASHBANG PARODY NUMBER NONE WITH TIME DONKEY SITE


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8.5.2009

Brandon Boyer

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The indie-in-joke of the week: Minotaur China Shop creators Flashbang serve Braid studio Number None with this newly launched site for their previously covered chrono-warping game Time Donkey that begins with the hauntingly familiar quote above.

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Where have we seen that? Ah, right: the Tao Te Ching snippet that leads you into the site for Number None’s just announced new game The Witness.

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BRAID BOUND FOR PS3, CREATOR TEASES ‘PHILOSOPHICAL, QUIET’ GAME THE WITNESS


8.4.2009

Brandon Boyer

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Braid trailer from David Hellman on Vimeo.

And speaking of Braid, a neglected update from weekend news: after a German ratings board leak confirmed suspicion, IGN got confirmation that Hothead Games will be porting the game to the PlayStation 3, with no tentative release date yet given. The Vancouver studio behind Penny Arcade Adventures and Ron ‘Monkey Island/Maniac Mansion‘ Gilbert’s forthcoming DeathSpank is also, as you might recall, the same that brought Braid to the Mac.

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At the same time, Braid creator Jon Blow has also confirmed and teased his next game, The Witness, described, as above, as “an exploration-puzzle game on an uninhabited island.” The Tao Te Ching-dropping game will be released, Blow says, “on multiple platforms — whatever makes sense in late 2011, when the game will hopefully be finished.”

The only other hints at what the game might entail come from an earlier help-wanted blog post by Blow, in which he sought a 3D modeler with indoor/outdoor environment skills (no monster/weapon experience required) to join his “small team [for] a puzzle-exploration game that is philosophical, and quiet, and is being made for reasons other than crass profit motive.”

“This game places a heavy emphasis on the way things look,” the post read, “and will be a refreshing project for those who value nuance.”

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