Archives: Glitch



Brandon Boyer

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On top of the already-shattering news that I’ll never get to visit Keita Takahashi’s isle of dinosaur butts, one of the saddest parts of the shuttering of Tiny Speck’s web MMO Glitch (which officially shut down over the weekend) was the thought that no one was going to be able to see the amazing spin-off work being done right here in Austin by local audio heroes GL33k.

But then! From out of nowhere, Tiny Speck announced that GL33k’s contribution, the iPad music-creation tool known as Glitchamaphone, will still be soon available on the App Store, as a final digital memento of the service.

I played with an in-progress build a few months back, and it’s as slick as the video at top leads you to believe, though it’ll now be obviously stripped of previously planned functionality to send your music into the MMO itself, where you would have been able to share and remix your friends’ tracks.

The project’s not a half-mile away from another big original project being concurrently worked on at GL33K: Cosmic DJ, about which you can expect more on soon.. In the meantime, sign up at the Glitchamaphone site to be notified when the app goes live.

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Brandon Boyer

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It’s been a good year and a half since it was first announced that Katamari Damacy & Noby Noby Boy creator Keita Takahashi would be joining Tiny Speck — the company behind upstart web MMO Glitch — and in all that time, I hadn’t really been able to suss out exactly what he’d be contributing to the project, but then the answer came today, and the answer was dinosaur butts.

Detailed today in a blog post for the game, Takahashi has added a new transportation system to the game in the form of six sleeping dinosaurs scattered throughout its massive land, whose mouths can be crawled to travel to “Shim Shiri”, a decidedly Keita-like area that serves as an exchange where you can get sucked into the opposite ends of each of the dinosaurs and be instantly whisked to your next destination.

From what I have gleaned, Glitch players have given the area the colloquial name ‘Asslandia’ — for his part, Takahashi, says Tiny Speck, offered this new mode of travel simply because it would be “more fun and more crazy” than the game’s existing traditional subway.

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