Wondering why Mossmouth’s overhauled and entirely essential Xbox 360 game Spelunky has had a slot for DLC? Now we know for sure: while the world is twiddling its collective thumbs for today’s PlayStation reveal, the dev quietly dropped its first two new bits of content since the game was released last July, in the form of new characters & multiplayer arenas.
The “Explorers DLC” adds “the Eskimo, the Robot, the Viking, the Round Girl, the Round Boy, the Cyclops, the Ninja, and the Golden Monk” to your stock of avatars (all pictured at top), while the “Arenas DLC” drops in 24 new multiplayer stages.
Every month, as part of the regular monthly meetings of the Austin, TX independent game community JUEGOS RANCHEROS, we do a very casual & chatty rundown of the ten or so games from the previous month — both local and global, and both indie and occasionally a bit-bigger-budget — for the audience, to give people — especially those curious onlookers from outside the indie community itself — a look at what they may have missed.
In keeping with the tongue-in-tobacco-packed-cheek tone, we call these run-downs A Fistful of Indies, which are be presented here on Venus Patrol for your reference, each fully-annotated, -linked, and off-the-cuff blurbed, in addition to their home on the JUEGOS RANCHEROS site.
See more posts about: A Fistful of Indies, ASTRONOT, DayZ, Dean Hall, Diluvium, Europa, Gravity Rush, JUEGOS RANCHEROS, Kitty Lambda, Les Collegiennes, McPixel, Mossmouth, PixelJunk 4AM, Q-Games, Quickfingers, React Entertainment, Sony, Sos, Spelunky, The Act, The Real Texas, Wade McGillis