Archives: Offworld Originals


POSTER-IZING CLASSIC LUCASARTS ADVENTURE ART


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2.4.2009

Brandon Boyer

1 Reply

Spotted via the now regularly useful VG Arts tumblr, LucasForums user ‘Laserschwert’s attempt to scan classic LucasArts adventure box covers and manuals and turn them into clean, poster-sized reproductions for printing and hanging:

I’ve always been a fan of both painted artworks/posters and the classic LucasArts adventure games, and so I’m trying to preserve those classic artworks by Steve Purcell, Bill Eaken and the likes, cleaning them up, painting out overlaying text or stickers, plus taking the extra step to make these babies printable in poster size (or make them work as posters AT ALL).

Fantastic work done on Monkey Island, Indiana Jones, Sam and Max, and (best of all) Day of the Tentacle.

LucasArts Posters [LucasForums]

Previously:
Chronicle holding LucasArts book signing – Offworld
The humanity of LucasArts' virtual world forerunner Habitat – Offworld

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LISTEN: YMCK’S BOWSER-BUSTING HARDCORE MARIO REMIX


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2.4.2009

Brandon Boyer

2 Replies

Unfortunately I can’t embed this one here, but do yourself a favor and listen to Tiny Cartridge’s recently uploaded 8-bit thrash-core remix of the Super Mario Bros. Bowser-battle theme.

The remix is by Japan’s premier chiptune group YMCK, part of their selection done for Skip’s downloadable ‘Art Style’ game PicoPict that went live at the end of January.

Cartridge went to a lot of hard work to both earn and rip the tune, and it was worth it: it’s almost single handedly sold me on picking up the game myself as soon as I can.

“Super Mario Bros. Part 4” by YMCK. [Tiny Cartridge]

Previously:
DSi getting more downloadable Art Style, Tetris Attack – Offworld
Nintendo's DSiWare makes holiday debut – Offworld

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LISTEN: SIMON MATTISON’S CHIPTUNE DUB AND BUD MELVIN’S BANJO-BLEEPS


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2.4.2009

Brandon Boyer

4 Replies

Chiptune musician Simon Mattison describes his latest ep, Leaves, in an only partially decipherable poem:

the result of a unique tradition
returns to be is a 56k modem.
a free impro(bable) session
is author’s interest in high style groovy arcade
planets,

all-in-all, loads of a label.
but very-very deep and quality.
has a young electronic music spectrum
in high style and smooth sound carpets

But what you need to know: it’s nicely dub-influenced bleeps, done up on LittleGPTracker, a version of littlesounddj for obscure Korean handheld GP2X.

For other stylistically left-field chip music, try Bud Melvin, particularly the 657,644 album found on his site, who regularly overlays his Game Boy music with live banjo which, for all its anachronism, actually works. See especially Sun Salutation and Gajanana, two tracks written for a never-created Game Boy Color game based on the adventures of Hindu elephant god Ganesha (!).

Leaves by Mattisson [archive.org, via Disquiet]

Previously:
Maerleon Cedraeon submerges with Electroplankton – Offworld
Four times the DS-10 – Offworld
Listen: 2D Boy's free World of Goo soundtrack – Offworld
Listen: Pixelmod Records' Merry Pixmas Compilation – Offworld
Listen: Leeni's 8-bit kabuki 'Underworld' – Offworld
Listen: Pause offers free indie game soundtrack downloads – Offworld
Listen: Bizarre give us 46860 Choices – Offworld

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TT/HELLBENT GOING PURE LEGO WITH DS LEGO BATTLES


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2.4.2009

Brandon Boyer

7 Replies

I’ve got a heavy fondness for all games (and all things) Lego, so this morning’s announcement that TT Games is returning with a new DS game that skips the license and explores Lego’s toy history comes as a very welcome surprise.

TT is partnering with Hellbent Games (who have previously primarily been support-side, helping to bring games like Supreme Commander to the Xbox 360) to create Lego Battles, in which you’ll team up players from the classic Lego Castle, Lego Pirates and Lego Space series to “build their own Lego bases and battle teams” — though just how hasn’t yet been explained.

Beyond there, there’s still more TT/Lego in the works — rumored to be a Harry Potter game — and Netdevil is still plugging away at the forthcoming Lego Universe MMO.

Until that officially opens its doors, though, you can get a taste of online collaborative building/demolishing via Blockland — a game that shed its trademarkable skin shortly after its first release, but is still plugging along with its generic definitely-not-Lego colored blocks.

Previously:
LEGO Universe MMO Coming Along Nicely – Boing Boing Gadgets
What's it going to build then, eh: 'A Lego Orange' imagined – Offworld
Were LEGO Space minifigs based on 2001? – Boing Boing Gadgets

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HANDCIRCUS PREPARING MORE ROLANDO FOR THE IPHONE, LITE VERSION INBOUND


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2.4.2009

Brandon Boyer

2 Replies

More brilliant iPhone news for the day: in a new interview with excellent UK portable site Pocket Gamer, HandCircus developer Simon Oliver has told the site that 2009 will see the return of Rolando, one of Offworld’s top 20 games of the past year, and certainly amongst the top tier of games for the platform, as well as more original works:

I can’t say too much about this now, but you’ll see some more activity on the Rolando front in 2009, and I’ve got a couple of new game ideas bubbling away at concept stage right now. I look forward to sharing them with you later on in the year!

Oliver says he’s still got “a ton of ideas waiting to get explored” with the game that didn’t make it into its debut, and if you haven’t played that debut yet, it’s time to do so now [iTunes link] (or, for the frugal, have a go with the free Lite version that publisher ngmoco has just announced is “coming v.soon“).

More Rolando coming in 2009 [Pocket Gamer, Rolando home]

Previously:
Touch me I'm slick: ngmoco/Hand Circus's Rolando – Offworld
Rolando gets papered – Offworld

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DIY: A DEEPER VIEW INTO THE PORTAL GUN


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2.3.2009

Brandon Boyer

1 Reply

Well, that answers that: after wondering aloud just how the hell cosplay constructor ‘Volpin’ created the previously featured Aperture Science Handheld Portal Device, Gamedaily updates with an in-depth feature on its assembly.

‘Volpin,’ it turns out, is Savannah college student Harrison Krix, who — after creating the first for his own personal Chell-belle Emily Keith — is doing a second for Portal creator Valve (and, even more ambitiously, a life-size BioShock Big Daddy costume [!!]).

Oh, and the answer seems to be: just lots of foam and tubes, really.

How to Make a Real-Life Portal Gun [GameDaily]

Previously:
There goes my gun: Aperture Science Handheld Portal Device in real …
Still Alive, theremin style – Offworld
The love that dare not execute its algorithm – Offworld

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EARTHBOUND GOODS FOR THE REST OF US


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2.3.2009

Brandon Boyer

2 Replies

As they had to do with the game itself, Starmen-related venture Fangamer has unofficially filled in the recently mentioned gaps in Earthbound merchandise with a slate of new goods freshly added to the store, including the above Escargot Express messenger bag and smartly designed T-shirt featuring stony-cold Mother 3 protagonist Flint (though I honestly still prefer the scratchy outsider-brut of the Bound Around shirt).

There’s a number of new button sets, embroidered beanies and several more shirt designs kicking around the store as well.

Fangamer web store

Previously:
Saturn-ine: another Mother/Earthbound treat we can't have – Offworld
Mother 3 translators start Earthbound Central blog – Offworld
Mother 3: Behind the Music – OffworldMother 3 musical toe-dip into Bach, Vivaldi, Satie… Batman …

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WII LIT: WAYFORWARD’S WIIWARE HORROR PUZZLER APPROACHES


2.3.2009

Brandon Boyer

2 Replies

Adventures of Lolo meets Silent Hill 2 sounds like a practical joke or an idea for a b3ta/SA photoshop thread, but it might not be all too far off base for WayForward’s WiiWare puzzler LIT, which the developer has just announced will be coming to the console on Monday the 9th.

The studio used the reference points in an interview in 2008, and it’s not hard to see why above: while the game that springs to mind more quickly might now be the recently featured Closure, the birds-eye puzzling and obvious horror overtones are readily apparent.

WayForward say the game involves the “typical, apathetic, slightly emo teenager” Jake who has to make his way through 30 classrooms to reunite with his girlfriend Rachael, but, as with Closure, is limited to stepping where the darkness don’t not shine, part of which can be puzzled out with in-game items like remotes for switching on TVs in nearby rooms, flares and so on.

It’s been some time since we’ve been able to wholeheartedly recommend a WiiWare game (quite possibly since World of Goo), but this appears to be pressing all the right switches.

LIT home [WayForward, via GamerBytes]

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TOUCH-KO: AN EARLY LOOK AT ADAM MECHTLEY’S IPHONE BOXER


2.3.2009

Brandon Boyer

1 Reply

Flashbang’s Blurst and its associates aren’t only dealing in mythical-ribaldry and various takes on dino-humor, they can play it straight, too: case in point, this preview for technical artist Adam ‘6ixset‘ Mechtley’s iPhone boxing demo, being knocked out slowly since last October as a nights and weekends hobby project.

Mechtley says not to expect anything final for the next few months, but the preview shows good progress: the gestural controls appear decently mapped, even if the hits aren’t quite connecting with proper impact (and forgive, for now, the goofy ankle-twists of each knock-down).

The iPhone does need a Punch-Out to round out its arcade experiences — keeping a close eye on this as Mechtley develops it further.

iPhone Boxing Game Preview [6ixsetstudios, via Blurst]

Previously:
Flashbang let loose a little Blush – Offworld
Flashbang Relentless-ly tease new game – Offworld
Gimme Indie Game: Minotaur China Shop, happiness in shattery …
Things We Lost In The Snow, pt 4: Raptor Copter hit the iPhone …

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