TEAM FORTRESS TEES: THE SNIPER AND THE SPY
And the latest volleys in Team Fortress 2‘s Spy vs. Sniper battle rage on on your torso, with this new pair of T-shirts Valve’s just made available on their store (Spy, Sniper).
Somewhat relatedly, the Soldier has recently taken over the official TF2 blog with predictably hilarious results, including an off kilter portrait for a new set of Steam Community avatar photos, because when the photographer “asked me to act naturally,” says Soldier, “I yelled at him to stop disgracing his family and get a real job.”
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GAMES CRAFTER: ONE SITE TO DESIGN, MANUFACTURE AND SELL YOUR TABLETOP GAME
And one for the tabletop/prototype set via Raph Koster: The Game Crafter, a new site Koster nicely sums as “CafePress for board game designers”, where creators can assemble — pawn by chip by spinner by card by die by sand-timer — their own games, alongside uploaded art, which can then be boxed and sold, all through Crafter’s site. A small handful of games are available already.
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MACHINARIUM, CLOSURE, FIELDRUNNERS CHOSEN FOR PENNY ARCADE’S PAX10 INDIE SHOWCASE
Penny Arcade Expo organizers have announced the final ten indie games chosen from over 150 submissions to be exhibited at the upcoming PAX festival, being held at Seattle’s Washington State Convention and Trade Center September 4th through the 6th, including a number of names familiar to Offworld readers.
The ten finalists include: GAMBIT’s Xbox 360 Community Games featured CarneyVale: Showtime, Tyler Glaiel and Jon Schubbe’s light/dark indie game Closure, Subatomic’s iPhone (and now PSP) tower defense game Fieldrunnners, and Amanita’s Machinarium.
Also included are Studio Walljump’s upcoming WiiWare game Liight, Hemisphere’s Osmos, Tag Team’s Tag: The Power of Paint, Trinoteam’s Trino, Team Shotgun’s Puzzle Bloom (above), and Story Fort’s children’s storybook game What is Bothering Carl?
Visit the official PAX site for more information on attending other events taking place during the three day expo.
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ONE SHOT: TIM DURNING’S QUICK-SKETCH COLOSSI
And another Autumn Society piece: even just as quick-sketch studies for his eventual submission, illustrator Tim Durning‘s takes on Shadow of the Colossus are looking basically amazing — particularly that foreboding group of colossi on the horizon in the middle, who, even at 10 miles distant are still aware of your every move.
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ONE SHOT: TILEN TI DOES BIOSHOCK IN PENMARKERMAGIC
Tilen ‘penmarkermagic‘ Ti’s submission for 8 Bit And Beyond, a games-themed group show featuring members of Philadelphia art collective The Autumn Society. [via GSW]
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TWEET (#2674738147)
To everyone that’s tried and failed to leave a comment lately, creating an account/logging in is a quick fix. The real fix is coming! (more…)
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TWEET (#2674016812)
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ONE SHOT: THE LEGEND OF ZELDA, IN 3D
Work in progress tribute to the original Legend of Zelda from indie dev Radix, downloadable via TIGSource.
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LISTEN: AN ODE TO GRASSHOPPER’S ON-HOLD SILVER CASE DS PORT
Bad news via an excerpted interview with Goichi ‘Killer7/No More Heroes‘ Suda on Nintendo site Cubed3 (via Siliconera), where he reveals that the DS port of his PlayStation original detective adventure The Silver Case is functionally complete, but that its release is “still up in the air” until he can figure out a way to “remake it properly to fit in with the current generation of gamers.” (Most frustratingly, the PS1 downloadable is currently up for sale on Sony’s PSN store.)
The port of the game was first announced over two years ago at Australia’s GO3 conference, which is a long time to wait to be told to wait some more, but with an already cool reception to Suda’s recently released Flower, Sun and Rain DS remake (which I still have yet to make much of a dent on), he may be on to something.
To smooth over the hurt, though, I offer this: a live remix of Silver Case‘s theme as spun by none less than Kazutoshi Iida (seen right, being awesome), director of a number of his own cult-legend games from PS1 sims Tail of the Sun and zen-ish ocean explorer Aquanaut’s Holiday to Nintendo 64/GameCube’s Doshin the Giant.
The performance was part of Grasshopper’s first live event, called 25 Hour Party People (spot Suda’s typical anglophile reference), which you can spy photos of via an ancient post on Metal Gear producer Hideo Kojima’s blog, and I’m presuming you’ll probably dig it as much as I do:
[mejsaudio src=”http://venuspatrol.com/ofiles/The%20Silver%20Case.mp3″]
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SPACE BRAWLS: SPYCAM FOOTAGE OF COIN APP’S INDIE SHOOTER MAX BLASTRONAUT
I’ll take any new looks at Coin App’s upcoming planetoid brawler/shooter Max Blastronaut where I can find them, even if they’re simple spycam off-screen footage taken by a developer’s brother. The new enemy-roundhouse melee and orbiting shots are looking quite nice, but they’re nothing compared to the fancy synthesized dog-bark modeling they’ve got going on.
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