JUEGOS RANCHEROS’ FISTFUL OF INDIES: NOVEMBER 2012


11.5.2012

Brandon Boyer

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Every month, as part of the regular monthly meetings of the Austin, TX independent game community JUEGOS RANCHEROS, we do a very casual & chatty rundown of the ten or so games from the previous month for the audience, to give people — especially those curious onlookers from outside the indie community itself — a look at what they may have missed. The featured games are both local and global, and both indie and, on occasion, a bit-bigger-budget — what binds them together is simply that they’re all amazing.

In keeping with the tongue-in-tobacco-packed-cheek tone, we call these run-downs A Fistful of Indies, which are presented here on Venus Patrol for your reference, each fully-annotated, -linked, and off-the-cuff blurbed, in addition to their home on the JUEGOS RANCHEROS site.

The Visit

Developer: Exotworking | Platform: Web | Play it: Here

“… a brief and clever little short story of a game from Exotworking, a group that includes a guy who’s currently interning at Double Fine, which should give you a hint about the sense of humor you can expect. I won’t go into too much detail & spoil the fun, so let’s just say it’s an exploration of the ethics of the traditional retro platform game & leave it at that.”

NightSky

Developer: Nifflas | Platform: Nintendo 3DS | Get it: 3DS e-Shop, Steam (PC)

“… just recently landed on the 3DS — which is my new favorite way to play it — it’s a serene bedtime story of a game from a Swedish indie called Nifflas, who’s sort of the resident master of quiet, ambient platformers, which is exactly what you should expect from this.”

Goblet Grotto

Developer: The Catamites | Platform: PC/Mac | Get it: Here

“… a 3D dungeon crawler from the same developer of the amazing game Murder Dog. If you’ve played that, you’ll feel right at home with the sort of anarchist punk vibe happening here. If you haven’t, you’ll basically be wolloped across the face by how bizarre and brutalist it is, but underneath the sort of terrifying severity, there is actually a lengthy adventure here.”

Mark of the Ninja

Developer: Klei | Platform: XBLA/PC | Get it: XBLA, Steam

“… a super polished stealth platformer from Klei, and is maybe most remarkable for the fact that it’s the first game that’s given me the choice between pacifism and genocide and I’ve not just chosen but almost like lusted to kill every single person — it’s an incredibly satisfying game all around.”

Incredipede

Developer: Colin Northway | Platform: PC/Mac/Linux | Get it: Here

“… the new game from our friend Colin Northway, best known as the guy with the big mutton chops and a blue safari hat in Spelunky. Like most of his games, this is a heavily physics-based game where you construct your own characters, here by adding limbs & muscles to give them life and solve puzzles. It’s insanely beautiful & super satisfying.”

God of Blades

Developer: White Whale | Platform: iPhone/iPad | Get it: App Store

“This has been featured at a previous JUEGOS, but if this is your first time hearing about it, it’s a pulp fantasy inspired swordfighting game for iPhone & iPad from our own White Whale Games that’s got a ton of soul, and is just about to get a big new dose of content in the next couple weeks.”

Frog Fractions

Developer: Twinbeard | Platform: Web | Play it: Here

“…basically impossible to describe without ruining it, except to say that I know that based on this screenshot you’re not going to believe me that it’s not just one of the funniest and absurd games to come out in recent memory, but one that basically has the most ideas crammed into one experience. You’ll see what I mean.”

Frobisher Says

Developer: Honeyslug & Dick Hogg | Platform: PlayStation Vita | Get it: PSN

“… a minigame collection that teaches you about all of the hardware features of the Vita, and also a super funny, absurdist, irreverent game with a ton of unbelievably amazing guest artists. If you’ve got a Vita, you need this game.”

The Unfinished Swan

Developer: Giant Sparrow | Platform: PlayStation 3 | Get it: PSN

“… if you’ve only seen screenshots like this, where you splatter black paint on a fully-white world to explore more deeply, you haven’t seen anything yet. As a sort of magical children’s storybook of a game, it’s just unbelievably completely delightful. ”

Hotline Miami

Developer: Dennaton | Platform: PC | Get it: Steam

“…an extremely violent and blood-soaked action game that also manages to be both fantastically stylish and awesomely thoughtful in how it handles its violence. Also worth noting is that this screenshot here will be part of an update to the game that should be ready by the time you read this, which lets you play a special level that takes place right here in the Highball.”


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