CIPHER PRIME’S LIGHT-SYMPHONY PUZZLER AUDITORIUM GOES COMMERCIAL


auditorium.jpg

11.28.2008

Brandon Boyer

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One of the games that unfortunately fell through the cracks in the first months of Offworld was Cipher Prime’s liquid musical puzzler Auditorium, but with the developer just announcing the release of a full commercial version, I can happily correct that oversight.

Auditorium is as gorgeous a game as it is deviously challenging, and is as organic a puzzle as they come, with no clear correct answers and no binary switches to impact its world. The best you can do is influence its light-stream through subtle gravitational bends, filling up receptors which conduct the underlying music.

It seems to tickle the same part of my brain as ‘fill-in crosswords‘ — the ones with a wordlist, but no clues. You know the answer is there, you can visualize how its streams will eventually intersect, but there’s no easy way to know what your first step should be, or even, at any given moment, how far off the path you are.

Where the demo version — still online to get a taste of what lies ahead — is spread across three acts, the just released full version contains 15 acts, promising some 70 levels.

Auditorium [Cipher Prime]

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