POCKETGAMER’S PLEA TO IMPROVE APPLE’S APP STORE


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2.6.2009

Brandon Boyer

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PocketGamer.biz, the industry-focused side of the always excellent UK handheld/mobile game news site has just published a very well-reasoned opinion piece on what Apple can do to improve the App Store experience both on PC and the iPhone itself.

The ideas presented — from better integration of Lite/demo versions, ala Xbox Live Arcade, to better recommendation tools as employed by Netflix and Amazon — are all fantastic, and while some are being solved by third party tools (LivingSocial’s iPhone section lets Facebook users share and rate their most-used apps, and I’m a frequent reader of Pinch Media’s new and updated app RSS feeds), we all hope Apple goes to greater lengths to learn the lessons of its competitors over the coming months and years.

Says opinion author Stuart Dredge on filtering, for instance:

The more games that are available, the more pearls there are to find. But how to find them? An essential part of any app store is decent search and filtering tools, enabling you to find the good stuff quickly and easily. And this is one area where the App Store currently falls down a bit.

As a gamer, there are two key criteria I want to use to filter the games on an app store. First, I want to know what’s new – what’s really new, as opposed to what old games have just been patched.

An option to quickly scan all the games that have been released today, this week, this month or even since the last time I logged on (if that’s tracked) would be invaluable.

Anything Dredge missed from a consumer or developer standpoint? We’d all love to hear your opinions via the comments below.

Opinion: The perfect mobile app store [PocketGamer.biz]

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