TOUCH FIRE: NGMOCO’S MULTIPLAYER IPHONE FPS LIVEFIRE IN MOTION


3.19.2009

Brandon Boyer

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Knowing you’re curious how its faux-dual-analog controls will operate and how robust its net-code will be, and knowing you probably haven’t clicked through to the streamable Apple conference tape, ngmoco have helpfully directly uploaded new footage of its newly announced multiplayer iPhone FPS LiveFire.

Touch-screen FPSs are a hard sell, but their thumb solution is looking very viable — plus, the physical interaction needed to jump (a shake of the iPhone) could finally mean an end to the usual bunny-hopping madness of most online shooters.

Previously:
iPhone 3.0: ngmoco show off new FPS, Touch Pets Dogs microtransactions – Offworld
More on ngmoco's iPhone FPS LiveFire and in-game buying power …

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