NGMOCO OFFICIALLY ANNOUNCE ONLINE ARENA IPHONE FPS ELIMINATE


9.6.2009

Brandon Boyer

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After a long gestation period and a number of rotated codenames, ngmoco have officially announced Eliminate (nee KillTest nee LiveFire), their WiFi-enabled online arena shooter, and, in so doing, have also officially solidified their microtransactional stance.

As you can see from the video above, the studio’s taken a page from the social-app/My Brute-ish playbook and set up a system in which players can only participate for ‘credits’ — the in-game currency which allows you to upgrade your player’s abilities — a certain number of times per day.

That is, unless they prefer to purchase additional “energy” via microtransactions to continue their credit earning — otherwise, you can play for as long/as many times as you’d like, but not earn any credit rewards.

It’s a more graceful and smarter solution than allowing for the rote real-money purchasing of upgrades — giving those more financially-abled a performance-enhancing edge — though no where have they outright backed down on their previous plans to do just that.

Either way, the addition of the trailer’s super-dryly ironic and slightly Portal-ish corporate backdrop humor is very welcome from what’s otherwise seemed like a fairly staid setup.

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