H.GRENADE PROVIDE CIRCUIT STRIKE.ONE UPDATE, FIRST IPHONE SCREENSHOTS


hgrenadeiphone.jpg

4.6.2009

Brandon Boyer

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If you’re wondering, as I was, what’s become of H.grenade’s Unity-developed iPhone shooter/node-hacker Circuit Strike.One, everything’s apparently still on track: creator Shay Casey has posted a lengthy progress update, also noting that the title being published by Chillingo (the same publisher behind Zen Bound, Sneezies and, I’ve also just discovered, Flashbang’s previously mentioned Touch KO).

Explains Casey:

I wish I could say that things were moving quicker, but I am only one guy. I work pretty much 12+hrs per day on this game and have since Nov. Does that mean it’s going to be the best thing since the wheel? Probably not. Will it sell as well as iShoot that was done in 6 weeks, maybe not. But, at least you know I have put my blood + sweat into cs.one because it is the kind of shooter that I have always wanted to play.

I don’t like to compromise and I think that too many iPhone games just don’t push the capabilities of the device. Instead they design around it or rely on gimmicks often letting the device dictate what they produce. Trying to push the envelope is seriously challenging, but worth the effort in the long run.

He’s also included a raft of UI screenshots and a few gameplay shots as above: check his post for more details, and head back to the original post to see the game in motion.

+ // circuit_strike.one / progress // + [forums.toucharcade, Circuit Strike.One home]

Previously:
H.grenade reveal iPhone shooter/hacker Circuit Strike.One – Offworld

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