OFFWORLD GALLERY: FIRST SCREENSHOTS OF TEAM ICO’S THE LAST GUARDIAN


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6.10.2009

Brandon Boyer

10 Replies

Shh, let’s not talk. Just click through for Sony’s first unveiling of twelve gorgeous high resolution shots of Ico and Shadow of the Colossus followup The Last Guardian.

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COMMENTS

  1. DavidPFarrell

    A Giant Rat with feathers.

    Now that’s something you don’t see everyday.

    The pics are nice though!


  2. Really beautiful. Now I just need a direct feed version of the E3 trailer in 1080p on the PS Store.

    Yum.




  3. Hey. Kid. Instead of napping how about we remove some of these arrows lodged in my neck?


  4. Still very pretty, but… I think I agree with #5. Feeding the beastie is good; helping it heal would also be good.

    (I’m in a “poor critter” mood right now; there’s a cat in my neighborhood who appears to be either lost or abandoned. Left a message for his owners; hopefully they’ll find him and take him home.)


  5. elliot winner

    So much emotion. So much beauty. This game is going to make me bawl like a child, I just know it.


  6. It looks great, although the contrast between the super-highly rendered griffin and standard computer-looking skin of the boy seems quite striking. I wonder why it’s still the case that we have an ever-increasing ability to render feathers and fur almost perfectly, but skin (not to mention bodies and faces as a whole) is so difficult to make look right.


  7. About that contrast, it does stand out – but I guess that’s intentional. In screen caps I can see how that might be distracting, although that might be less so when you’re actually playing the game.

    Whenever I’m gaming, the actual person/icon/avatar you play as kind of just melts away. In other words, you don’t really notice the character because you’ve become the character.

    That being said it’s important for your character to also be identifiable on screen, which is why I think the young boy is simplistic looking.

    Scott McCloud goes over some of this “simplistic character in realistic environments” in his book “Understanding Comics”


  8. Pingback: TGS: Two more minutes with Ico creator’s Last Guardian | VENUS PATROL