Well spotted via Destructoid, Patrick Boivin’s Youtube Street Fighter, a fully playable (as playable as, say Dragon’s Lair), stop-motion version of the arcade classic done up with cleverly hacked overlay buttons and a frighteningly complex array of all various outcomes.
More good iPhone news following Infinite Ammo’s: reigning App Store champs ngmoco have let slip that their first post-Rolando games coming in the next 30 days will include Word-Fu, a tossed-out Scrabble tile wordfinder (a much more ‘traditional’ casual outing for the dev) — which you can see via TouchArcade’s MacWorld party spycam footage above — as well as a new version of its debut “fast app” brick-stacker Topple, to be known as Topple Too.
As I mentioned in December, Infinite Interactive’s sci-fi themed Puzzle Quest follow-up Galactrix is one of my most anticipated 2009 titles, based almost solely on the fact that the original game has wound up on nearly every one of my supported devices: I currently have dedicated characters on my DS, PSP, Xbox 360 and, most recently, my iPhone, and happily chip away at the same areas on each based on whichever I’ve got on hand.
But now I’ve got better reason: publisher D3 and Infinite have set a Galactrix demo live that lets you putter with the game’s match-3 battle interface, and already I’ve lost a good part of the morning to its hexagonal wiles.
Though I don’t quite have its particular vocabulary yet (the help gives only the briefest overview) It’s all too instantly familiar to a Puzzle Quest regular — each three or more pieces matched add to your equivalent bank of ‘mana’, purple for experience, white (presumably) for money, and blue for shield regeneration.
It’s that last bit that gives Galactrix its extra strategic kick: as a regenerable force, keeping your shields up becomes an utmost priority, as does moving in for repeat attacks once you’ve got your opponent’s defenses on the ropes. And the playfield’s mines, this version’s ‘skulls’, amplify their damage the longer they remain on the field (unlike PQ‘s randomly dropped/spell-amped flamers), so minimizing their effect on you by clearing them as soon as possible, or holding them to maximize damage to your opponent, also adds to the depth of play.
Whether Galactrix will garner the fast word-of-mouth cult hit status of the original Puzzle Quest, or — as Popcap CCO Jason Kapalka recently claimed, its very shape will prove a turn off for casual customers — remains to be seen, but I can say that even my brief time with the demo has made the game climb several rungs in my most-wanted ladder.
The last bit of Monday Morning Metal: ‘revolvingdork’s Eee PC etched with the entire map of the original Game Boy Super Mario Land “from the familiar layouts of 1-1 to the climactic battle with Tatanga in the clouds at the end of 4-3” has, to my mind, never made a better case for laser etching everything.
Doing due diligence on keeping up with the work going on at Offworld fave Infinite Ammo, the team have updated with new concept art for Heroes and Villains, a prototype game idea they’re busy porting to the iPhone.
As with their recently mentioned larger project Marian, we’ve only got bits and pieces to go on, but in a late November update, Ammo head Alec Holowka dropped one little tidbit on its gameplay, calling it “Lemmings meets [Blizzard platformer] The Lost Vikings meets Awesome,” which is basically all I needed to hear.
The only thing disappointing about ThirdProjectJuno’s iconic games-smithing is the fact that they’re not for sale (claiming copyright issues, which surely hasn’t stopped a nation of etsy sellers). Above is my favorite of the bunch, a necklace linking all of Rock Band‘s instruments, but I’d also be hard pressed to only choose one between the Tetris ring, Metroid pendant, and NES D-pad.
In other morning video madness: the only thing more amazing than this Marble Madness expert play video is the champ’s seemingly flailing double-palm whack technique (the original niconico video’s tags include ‘bloody muscle pain’ for good reason).
People are already comparing it to TGM HOLiC’s unbelievable Tetris: The Grand Master 3 video which — if you haven’t seen it already — will leave you speechless, particularly when he continues to play with the fallen blocks turned invisible.
A fantastic way to start the week: chiptune musician Leeni describes her latest album ‘Labyrinth‘ as “Danny Elfman, Elliott Smith and Bjork [collaborating] on the soundtrack to Castlevania or Zelda” and has marked its debut with this 8-bit mole-man kabuki video for ‘Underworld’ by Niina Koivusalo and Ville Konttinen.
Unlike last time’s Weekend Watching, this one’s something you’ll have to actually tune your TV to: this weekend (at the very enviable time slot of Sunday at 1am — set your Tivos, probably) will see the Adult Swim debut of BBC2 comedy Look Around You, an Offworld favorite from Robert Popper and Peter Serafinowicz.
A pitch perfect parody of yesteryear’s ‘technology of tomorrow, today’ programs (if you can follow the chronology there), I offer the most relevantly Offworld-ian bit above as a taste, and, once you’re finished with that, an emulated version of 80’s classic Diarrhea Dan, the F. Scott Fitzgerald-inspired toilet-based game featured in the clip.
Following its debut release from Brighton-based illustrator Matt Buchanan, Little Big Planetoid has released their second excellently curated designer-series sticker packs, this time south England illustrator Will Scobie with a nice mix of loopy lines and cubic creations, collected via custom in-game levels.
Once again, until LittleBigPlanet allows direct HDD uploads the pictures are of semi-dubious quality, but Planetoid promises the levels will be reworked when the game allows.