Well spotted by Tiny Cartridge is this album of remixes of all of the Wii U’s deepest cuts by Philadelphia musician DJ Cutman, who adds just enough bite to the honestly already fairly amazing selection of the new console’s ambient system audio, which I only wish I could separate out into both TV & GamePad channels.
If you enjoy the stream above and are Philadelphia-local, you might also be happy to learn that Cutman will be hosting “an evening of classic gaming” with “unique vendors and live music” this Saturday at the ‘Philadelphia Mausoleum of Contemporary Art‘ — check Cutman’s site for ticketing and location information.
Friend of the site & comic artist extraordinaire James ‘American Elf‘ Kochalka finds himself with entirely unique day-one quad-arbor Wii U troubles. Those especially concerned will be pleased to learn that a replacement is on its way & should be received by the beginning of next week.
More good news (on top of the recently featured Chasing Aurora) for indie-loving fans counting down the days until the Wii U launch this Sunday, as Denmark’s KnapNok Games announces Spin the Bottle, a collection of minigames requiring “tight coordination, daring trust, body contact or extreme flexibility” due in spring of 2013.
KnapNok might not (yet) be the most familiar name, but you’ll recognize their lineage: along with Joust creator Doug Wilson, they formed the Copenhagen Game Collective, best known for their one-button tousle-em-up B.U.T.T.O.N., first revealed at Kokoromi’s Gamma IV party.
That same sensibility carries forward to Spin the Bottle, which, as you’d expect, sees up to 8 players spinning a virtual bottle to pair off for one of its challenges which, interestingly (and similar to Joust), don’t require a TV at all, instead using only the Wii U’s Game Pad and standard Wii remotes to take part in its — honest! — “innocent game for innocent kids”.
Suddenly officially the Wii U game I’m looking forward to most, Capcom’s just released this ultra-adorable video explaining the cross-play features of its upcoming Monster Hunter Tri overhaul, Monster Hunter 3 Ultimate, which will allow players of both the 3DS and Wii U versions to use their same characters to play at home or away.
While 3DS play will be limited to local multiplayer only, the new hunting companions explain, 3DS users can use the platformer as controllers for the Wii U version, or play online with other Wii U owners.
If you’re still one of the way too many uninitiated Monster Hunter fanatics, March 2013 should probably be the date to wait for as it’s released for both platforms: longtime fans will otherwise be fully aware of just how incredible the series is at capturing both the essence of adventure and the minutiae of a drawn-out, exhausting hunt against an intelligent, brutal and ridiculously oversized foe.