ADVENTURE TIME GAME JAM DAY ONE: A GALLERY OF WORKS IN PROGRESS
It’s been nearly 24 hours since the kickoff of Fantastic Arcade’s Adventure Time Game Making Frenzy, and so we present a quick round-up of the work-in-progress screenshots and videos that have been coming out of B.M.O., our game jam web platform. Late last night, we gave B.M.O. a global feed of all micro-updates from the developers for those that would like to follow along at home, even if you’re not taking part in the jam.
Below the fold, then, a few pictures from our local Austin Frenzy HQ, where a good crew of around 30 people have been rotating in and out in informal shifts, as well as the happily quite diverse pack of media.
The scene at Frenzy HQ, including visiting indies JW & Kitty from Vlambeer, Terry Cavanagh & Rob Lach.
Progress shots from JW & Kitty’s Adventure Minute, with newly added beach-side crabs.
A stretchy video-update from Tom ‘Pentadact‘ Francis, creator of the fantastic upcoming action-stealth game Gunpoint.
An early but already smart-looking isometric Jake, from Aristomatic.
A suspiciously ‘noir’ish BMO from Kiey.
The groundwork for Myceliumworks’ Adventure Tactics.
Polygoblin‘s tiltable Finn-ball.
The title-screen to Game Frenzy co-organizer Wiley Wiggins‘ Princess Text Fighter Turbo.
Chris Toledo‘s meditative Clear Your Mind.
The first screenshot of Studio Miniboss‘s Marceline adventure.
TheTurnipMaster‘s overhead adventure, which, he notes, just got swords.
Cambrian Man‘s beach-side puzzler.
You can find more of all of this over at the official B.M.O. feed, including playable prototypes like this one by Gold_Ninja, as the last 24 hours counts down.
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