And here’s one more surprise that will be making its debut at next Wednesday’s Venus Patrol & Wild Rumpus party: a brand new T-shirt in Keita Takahashi & Venus Patrol’s ‘Videogame Romantics’ line.
The new ‘Legend of Romantics’ T-shirt will be available in two colorways to start. MIDNIGHT (above) will feature glow in the dark ink that’ll let the stars & ‘legendary objects’ shine through the evening.
The other colorway we’ve dubbed ATHLETICS, and will be printed navy on heather-grey, perfect for jogging or whichever calisthenic endeavor you personally prefer.
Once again, the T-shirts will be available through the Venus Patrol Shop, powered by Fangamer, a few weeks after they make their debut at the party’s Fangamer booth (which’ll again be stocked with a whole bunch of rad stuff!).
At the same time (finally!), we’ll also be refreshing the online shop with some reprints of the original Videogame Romantics T-shirt, which have long been sold out in pretty much every women’s size since last year’s party.
I hope you dig the shirt’s quiet romance as much as I do, and look forward to more KT x VP merch coming in 2014!
With just days to go before the shindig itself, the team at Wild Rumpus & I have just announced the final lineup of our third-annual party taking place alongside this year’s Game Developers Conference in San Francisco, and we’re all quite excited to note that this year we’ll be debuting a new game created with Natasha Allegri, creator of the upcoming cartoon series Bee & Puppycat.
The game — which we’re referring to as Musclecat Showdown for now — is co-created by Major Bueno, the indies behind Party Bueno and a whole host of other games created each month throughout 2013, and should be just about the best drunken fun you can have with surly, muscular cats.
Elsewhere, we’re extremely excited to have romantic beat magician and Nidhogg composer Daedelus joining a musical lineup that will include returning favorite Baiyon, Bubsy3d.com & Perfect Stride creators Arcane Kids, a new mix from Christoffer Hedborg, creator of Eleven, under his new moniker TRU LUV, and, of course, the unique stylings of DJ Phillipe Lemarchand.
The games lineup will also include a new 2-player version of Kyle Reimergartin’s FJORDS, the multiplayer dance mat version of Keita Takahashi & Adam Saltsman’s A͈L͈P͈H͈A͈B͈E͈T͈, and the stateside debut of Push Me Pull You (above), a new sports-game that exists somewhere in between Hokra and Noby Noby Boy — aka directly in my ever loving heart — and a lot, lot, lot more.
You can peruse the full lineup of all the games and music over at the That Venus Patrol And Wild Rumpus Party website, and we hope to see you out next Wednesday night!
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Did you think we forgot about you? We definitely did not: Venus Patrol & UK roughhousers Wild Rumpus have just announced that we will be returning to San Francisco for the third annual Venus Patrol/Wild Rumpus party on Wednesday, March 19th — just after the IGF & Game Developers Choice Awards ceremonies at this year’s Game Developers Conference.
While we aren’t quite ready to give you the full low-down on the lineup, I can say that the music acts, developers & games we’ve got confirmed are already super exciting, and the emails that keep popping in from around the world for things we’re still working up are making me very, very happy.
If you’re going to be in town for the Game Developers Conference or otherwise in the Bay Area the week of March 19th, head over to That Party’s Eventbrite page to grab one of the limited number of discounted early bird tickets (or just a regular one if those are already sold out) & join us from 7pm to very late for “indie games, DJs, drinking, dancing, etcetera”, and stay tuned both here and That Party’s official website for lots more exciting announcements in the weeks to come.
One more HORIZON post for posterity’s sake: if you missed the Twitch.tv livestream of Venus Patrol & MOCAtv’s alternative E3 conference last week — graciously provided and masterminded by the super excellent production team at AREA5 — we’ve uploaded the conference in its entirety to YouTube so you can view it again at your leisure and on your device of choice.
As a reminder, you can also find more information, video, and big, gorgeous screenshots of all the HORIZON games at the conference’s website, as well as all the additional games curated by LA’s Sarah Brin for its post-show party.
Thanks again to all who have supported our efforts to showcase a selection of beautiful games to E3 — we hope to have more news soon on what’s next for HORIZON!
It’s been almost a week since we ran HORIZON, the alternative E3 press conference co-presented by Venus Patrol & MOCAtv, and to be honest, I think we’re all still recovering. Reaction to the conference has been more or less universally positive, and we’re super grateful both to everyone who made it happen and for all the kind words that have been coming in over the past few days from outfits like Polygon & The Verge.
That also includes photographer Brian Erzen, who documented the entire conference as it was happening, which we’re presenting here in slideshow form for those that couldn’t make it the day of. Above is the group shot or HORIZON’s presenters & participating developers that immediately followed the conference, and below the fold, a slew of other great photos of nearly everyone that took part.
We’re just a couple more weeks away from HORIZON, the alternative press conference being presented by Venus Patrol and MOCAtv, the video channel of Los Angeles’s Museum of Contemporary Art, and so I thought I’d share a bit more about what you can expect.
To that end, we’re lifting the lid just a bit to announce some of the participating studios of the showcase lineup, including Psychonauts, Brutal Legend & The Cave developers Double Fine, LittleBigPlanet & Tearaway creators Media Molecule, as well as Capy, the Toronto indies behind Superbrothers: Sword & Sworcery EP, Critter Crunch & Might & Magic: Clash of Heroes.
They, as well as a number of other studios both independent and otherwise, will be presenting a selection of their unreleased and unannounced games as part of the Thursday, June 13th event, which we are also making plans to livestream to the rest of the world.
The HORIZON event will also include an evening mixer, where a number of the participating developers can talk more with the invited press, and where attendees will find an additional selection of new games from the Los Angeles art/game community, curated by Sarah Brin.
Stay tuned for more specifics about the HORIZON event — we’re all really excited about how this is coming together and the lineup of games we’ll be showing off!
Wondering what’s been keeping Venus Patrol relatively radio-silent the past couple months? Here’s one big reason: Thursday, June 13th, concurrent with this year’s E3 expo, the site will be partnering with MOCAtv, the video channel of Los Angeles’s Museum of Contemporary Art, to present HORIZON, a press conference that will highlight a lineup of beautiful games as an alternative to what we’ve come to expect from standard E3 fare.
While we’re still keeping a tight lid on what the actual lineup will entail, the conference will present games from studios both small and large, and will showcase new looks at and details about some games you may have already heard of, as well as brand new games from some of your favorite developers, and very possibly some super secret new surprises that will be entirely unexpected.
If you’re a member of the press, invites to the event will be headed your way shortly — so save the date now — email firstname.lastname@example.org if you’re especially excited about attending and we’ll do what we can to make sure you’re there!
The genesis of HORIZON came as Cory Schmitz (who is, of course, behind the fantastic HORIZON design) & I sat at home streaming last year’s string of E3 press conferences and instantly decided to “light a candle, rather than curse the darkness” and try to put together the E3 experience we wanted to see in the world.
Through the organizational help and guidance of Double Fine‘s Greg Rice, Mathew Kumar, and especially the involvement of MOCAtv and curator Sarah Brin (who also helped organize the super excellent Ahhhcade exhibition at SFMOMA during this year’s Game Developers Conference), we think we’re putting together something very exciting, which we hope will stand out and become a new E3 tradition.
We’ll have much more to say about HORIZON in the coming weeks — we hope you’ll start looking forward to this as much as we are!
A week or so on, I wanted to give a quick update from both Keita & me, to say many thanks for everyone that’s supported the Videogame Romantics project so far, and to announce this little site I had a wild hare to put together over the weekend: WeAreVideogameRomantics.com, a mega-site of everyone who’s joined our league to express their “naïve, pure, wonderful, and silly Love“.
If you’ve already received your order — or were one of the many who bought one of the T-shirts at our GDC party this year — we’d love to have you submit a photo of yourself wearing the shirt, as a couple of you already have! You can do so here (it even works directly from your iPhone library through some manner of tumblr magic) — and hopefully soon enough we can crowd out the random package shots I added with some real actual human faces. We look forward to seeing you there!
OK, it’s time to unbury this lede a bit: as you may have seen, New York designers Eric Zimmerman, Naomi Clark, and Ranjit Bhatnagar have just launched a Kickstarter that will revive cult-legend online multiplayer game Sissyfight 2000 — nearly a decade after it was last playable — and they’ll be doing so on a new home for online games currently being built by QWOP creator Bennett Foddy & myself.
Probably you will have had to be of a certain age & persuasion to remember the original Sissyfight — it was first launched in 2000 as part of the long-defunct web-zine Word.com, which at the time was a massive influence on me as a college kid who, even then, wanted to smash together the world of comics, words and interactive art & games in a way that it’d take me another 15 years to get right. (For more on that, I highly recommend spending your afternoon traversing this visual history of Word, and the Wayback Machine’s admittedly super-broken but still relatively complete archives, which you can jump forward in time a bit to see more issues of. It was the actual best website of the late 90s.)
Sissyfight itself was a cornerstone of what made Word.com amazing, and — apart from the Kickstarter page itself — Zimmerman, Wikipedia, and this ancient Salon article will best get you back up to speed on the game itself. Or, even more briefly, here’s how the precis goes: it’s a real-time online playground game for 3-6 players, each trying to lower the self-esteem of their pig-tailed opponents through a series of carefully considered rounds of teasing, scratching & tattling, which presents a surprising amount of team-up tactics to reduce your rivals to ruins.
An online press preview last week was the first time I’d played the game since my now quite hazy college days, and I was delighted to find it was as compelling & engaging as I’d remembered, which is just part of the reason I’m proud to be able to have a hand in its re-birth.
If you visit the Kickstarter page, you’ll find that I’m doing that not only with some direct support of the campaign itself — with a very limited number of some of my own remaining supply of Venus Patrol Kickstarter goods, including some Scott C prints & #sworcery 7″s — but by providing the web-home where you’ll be able to play the game on its re-release.
On that: we’re still being somewhat tight-lipped about What This New Online Games Site Will Entail, but Foddy & I — with the help of the super amazing developer Mark Olson — have been quietly building up what we hope you’ll regard as a beautiful, vibrant place to both discover new games and, crucially, learn more about the actual people who develop them.
We’ll explain what this all entails very soon (the site is looking great, but we’ve still got a bit of sweeping up to do before we open the doors) — in the meantime, all of us hope you’ll join us on the first step and support Team Sissyfight in bringing back a long-lost classic.
It’s time for that little link at the top to shine a little brighter: I’m very pleased to announce that the Venus Patrol Shop is now, finally, open for business, which also brings even better news — the official, worldwide release of Keita Takahashi’s Videogame Romantics T-shirts.
In addition to the remaining “Sunset” stock we originally made available at our Wild Rumpus / Venus Patrol GDC Party, we’re also introducing two new colorways: “Octopus”, with pink on heather-purple, and “Treasure”, with sparkly gold on black (which, to Keita’s dismay, is not made of actual gold).
The Venus Patrol Shop is also currently stocked with a small selection of other items from friends of the site, including T-shirts, prints and zines from artists & writers like Maré Odomo, Cory Schmitz, Zac Gorman and Mathew Kumar. You’ll even find a few super-premium items in stock, like these hand-woven scarves featuring art from Faraway creator Steph Thirion’s debut game Eliss.
Be sure to let Keita & I know how you like the shirts! Photos for our scrapbook/future Tumblr posts can be submitted care of that Submit link at top. And overall, I genuinely hope you like what you see at the store, and thanks much to our superpals at Fangamer for all the hard work they put into making it a real thing — stay tuned for news on many more things I’m working on bringing to it in the coming months!