And finally, one that you actually can get your meaty paws on: as progress on the commercial WiiWare/PC version of Edmund McMillen’s Super Meat Boy moves forward, he updates to say that partner-in-plush Danielle White has created the first ever Meat Boy toys, the first 15 of which come with limited Meat Boy buttons. Race you.
And, as I missed it at the time, his new Meat Boy blog lists some of the features we can expect from the enhanced version of the game: a “100% remade graphics and engine,” over a hundred levels across five chapters, boss fights, a versus mode, and — though “it’s still too early to tell” — possible co-op play and a level editor.
While I’ve got the wish-list open, I’d also like to sincerely request a line of Aether toys, perhaps with retractable tongue (and an eye-hook for hanging) and velcro-removable Boy rider? It is to dream.
Meat Boy plush! [Edmund McMillen]
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