I’ve watched this video a few times over — the first look at Edmund McMillen, William Good and Justin Karpel’s Time Ufck, described now as “a game about perspective, growth and self reflection” — and I’ve still got frustratingly little idea of how it’s all going to work.
Previously hinted at as being “about finding logic in irrelevance, it’s a 1+1=2 formula that will ask more from you after you leave it alone, it’s a community experience about communication with people who you don’t like,” its actual underlying mechanics seem traditional enough, with traces of gravity and possibly color-layer switching.
But what rings through clearly is the perfect pixel pathos of its star, and that single “I think I’m in the same room as you, can you see me?” line at 00:20 is haunting me more than it should be. As per the video, the game is due for release on September the first.
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