I WOULDN’T FEEL NO SHAME: HONDUNE’S RAGDOLL INJURER OUCH!


3.5.2009

Brandon Boyer

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If you’ve played any of the marginally well-known line of PC/Mac ‘Dismount’ games or the more recent nods to their lineage — the free-fall bits of Indie Built’s fantastically underrated Xbox 360 snowboarding launch game Amped 3, or the more recent PlayStation 3 downloadable Pain — you’ll know that there’s something inescapably and fiendishly compelling about the playtime torture of innocent ragdoll humans.

Indie iPhone devs Hondune apparently get it, too, and have just revealed their take on the “genre” (if you can call it that) with their upcoming iPhone game Ouch!. As you can see above, the game looks to offer near limitless ways to ruthlessly torment its hapless main character, with 40 pre-built levels and a scene editor with 60 objects to construct new custom levels.

The game also lets you customize the character via photos or accessories, and, more intriguingly, lets you export and share both characters and levels by importing and exporting generated JPGs in your iPhone’s photo library — the visual version of Bangai-O Spirits‘ MP3 level sharing quirk.

Hondune say they’ve already submitted the game to Apple, and hope for a release within the next week.

Ouch! home [Hondune]

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