TODAY’S BEST THIRD PLACE: EXPLORE JAMES PATERSON’S ROTTEN FRUIT TARDIS


4.7.2009

Brandon Boyer

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It might not be a game, per se (he calls it a “software environment”), but either way it’s my favorite place to play today: if you were around and following the birth of Flash as a legitimized art tool nearly a decade ago, you’re probably familiar with the work of James “Presstube” Paterson.

Most notably, Paterson and then frequent collaborator Amit Pitaru made several forays into the music world with their insertsilence work, creating an interactive video for Bjork’s Pagan Poetry, and working with anticon-related bands like Buck 65 (both on his fantastic Pope video, and later the entire packaging for his Square album) and Sixtoo (Paterson formerly did the visuals for Sixtoo’s Ninja Tunes showcase tour, and collaborated on an ambient DVD with both Six and Evil Pupil, viewable here).

Paterson’s latest creation, shown above, is The Rotten Fruit Tardis, which you can interact with fully here and which will be updated continually as the latest full incarnation of his presstube site.

It’s organic, vaguely disquieting, and not entirely outside the visual realms of, say, Edmund McMillen and his work on Coil and Aether, and it’s one of the best spaces I’ve recently explored.

The Rotten Fruit Tardis [Presstube]

Previously:
Gimme Indie Game: Glaiel and Schubbe give us Closure – Offworld
Edmund McMillen gives us No Quarter – Offworld
Offworld: The Offworld Guide to IGF 2009 (pg. 2)

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