Archives: Offworld Originals


PROJECT Q: NICALIS REVEAL NEW GAME FROM KNYTT CREATOR NIFFLAS


7.31.2009

Brandon Boyer

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A nice late-night surprise found via TIGSource: indie dev Nicalis have revealed a fourth game in development at the studio, following their WiiWare Cave Story remake, the just-announced WiiWare version of La Mulana, and Nicklas ‘Nifflas’ Nygren’s original Night Game (which Nygren has apparently already wrapped development on).

Project Q as it’s currently known, is a new game from Nifflas that’s every bit vector/photo[sur-]real to the blotted pixels of his most famous indie work, Knytt, but which carries over every ounce of ambient exploration that gained Knytt its renown.

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In the accompanying IGN interview, Nicalis’s Tyrone Rodrigues and Nygren reveal that the game surely shares some resemblance to Knytt — and may indeed “take part in the same universe.”

But they say that Q, which stars a female protagonist and features new music from Yann ‘Nurykabe‘ van Derr Cruyssen (who helped create music for Knytt Stories [.zip] and the WiiWare Cave Story), sees its main character hopping from planet to planet non-violently finding pieces of a broken transporter, and will feature gameplay involving “a camera to document information and capture the environments.”

Nicalis say the studio “certainly [has] WiiWare in mind” for the game, but that it “could be WiiWare, Wii disc or even PSN, XBLA and PC.”

[Video taken from IGN’s original, because, really, like TIGSource says, your player’s hopelessly awful and needs a rethink, guys.]

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FOLD ME: HARLANCORE’S PAPERCRAFT CONSOLE SPEAKERDOG


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7.31.2009

Brandon Boyer

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Ben O’Brien has just revealed the latest series of his curated line of “Speakerdog” papercraft models, and the local fave is, of course, Jason ‘harlancore‘ Harlan’s ‘Play Me’, which comes with A/V and controller port jacks, and its very own Key Quest Saga cart (direct fetch the PDF here).

Harlan is the ‘boxpunx’ creator whose My Virtual Memory line I featured back in March: a paper series dedicated to his favorite gaming memories. He’s been dutifully cranking out model after model since: see especially his ‘Innocence and Rainbows’ lineup of retro-inspired mods/swingers/hippies/disco-freaks/blaxploitation models, and, more on the gaming tip, his (Persona sister spinoff series) Devil Summoner meets Darkstalkers line.

Follow Harlan’s blog here, and let your eyes bulge a little over all the information presented to you at once on his Boxpunx site.

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‘GORE-ILLA VS. BEAR: ENVIRO-BEAR COMING TO IPHONE SHOOTER MINIGORE


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7.31.2009

Brandon Boyer

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My to-do list for the weekend already included having a look at Minigore [App Store link] — the just debuted iPhone game from Finnish developer Mountain Sheep — but I think that just got bumped straight up to now as friend of Offworld Doc Pop writes in to note a forthcoming cameo that’s truly after my one true heart.

Just submitted for a future update: an achievement that will unlock everyone’s favorite ursine motorist, the Enviro-Bear — star of Crackerblocks’ Offworld fave indie PC game and iPhone viral hit Eviro-Bear 2010 — for co-op multiplayer play.

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That makes it officially the second indie-gaming crossover in as many weeks: earlier this month, Gratiuitous Space Battles creator Cliff Harris noted that special bunny battleships would be coming to the game in cross-promotion with Wolfire’s upcoming leporine/lupine battler Overgrowth, along with this heartening testimonial to Indie Spirit:

When I suggested we stick a rabbit ship in GSB to see how it could work, I didn’t need to get my lawyer to talk to Wolfire’s lawyer. I didn’t need a strategic planning meeting with the head of corporate strategy, or have to justify to shareholders why we should help out what they would see as our competitors…

This is what I like about the Indie attitude. Indie devs often share tips on game coding, getting decent contract work done, promoting websites and running forums, even the financial side of the best payment providers and who knows a decent accountant etc.

Can you imagine the head of EA giving the head of Activision tips on how to save on their bandwidth bill?

This is the indie attitude, and the indie advantage. We tend to take it for granted, because at the end of the day, me and Jeff are two guys who love games and love making games. Somewhere along the line, the mainstream industry forgot that.

Minigore [App Store, Mountain Sheep, thanks Doc!]

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FISH TALES: THE LATEST LOOK AT INDIE DSIWARE PUZZLER FLIPPER


7.31.2009

Brandon Boyer

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It’s been several months since we last checked in with Hugo Smits and his forthcoming DSiWare downloadable puzzle game Flipper, and since then he’s moved forward with his home-grown voxel engine that ensures nothing stands in the path between the main character and his titular goldfish.

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In addition to the new trailer at top, Smits has just announced the hiring of pixel artist Paul Veer who’s entirely recreated your hero, “because nobody (including us – me and Paul) seemed to love the nerd-character.”

Still no prospective release date, but you can follow the game’s progress at Smits’ official Goodbye Galaxy blog, or see new concept art at the game’s newly updated site.

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ONE MORE GO: CUBIVORE, OR A LOOK INSIDE NINTENDO’S HEART OF DARKNESS.


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7.30.2009

Margaret Robertson

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It’s a tranquil scene: a herd of gentle creatures gambol by a pool. They chirrup and neigh as they drink. When a predator thunders down towards them they scatter, but one is too startled, too slow. The beast’s massive jaws close on its back legs, breaking them.

The creature shrieks and flails, but already blood is fountaining from its wounds. With a twist of its neck the beast pulls the shattered limb free, the sudden wrench sending the dying animal through the air in an arc of gore, to fall in a helpless heap.

Animal Leader is a game all about – and only about – fighting and fucking, and it’s made by Nintendo. Not just any Nintendo, mind. Early GameCube Nintendo. Nintendo at its most cartoony and saccharine. Wind Waker Nintendo. Super Mario Sunshine Nintendo. Animal Crossing Nintendo.

Sex and death Nintendo. (more…)

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COINLESS: THE RECESSION HITS THE MUSHROOM KINGDOM


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7.30.2009

Brandon Boyer

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Is the upcoming Autumn Society show going to trump I Am 8-bit and Game Over for the games/art crown? If the submissions keep coming in as strong as we’ve seen so far, it’s got a very good chance. The latest, from our oft-featured Jude Buffum, is “Mushroom Recession” (tying in nicely with this earlier post), is intended to reflect, he says, “the current state of the economy.”

The most interesting part, though, is its double-play on Super Mario Bros. itself, showing what’s actually happening in the pits below the game’s screen.

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LISTEN: CHROMELODEON’S GLITCHED-OUT POLYGON SUN ALSO RISES


7.30.2009

Brandon Boyer

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Phillie chiptune megagroup Chromelodeon taps artist Johnny ‘New Jedi Order‘ Rogers for their Polygon Sun video, which must be the fastest ticket to a mouth-foaming seizure I’ve ever narrowly avoided. If you survive, though, they’ll land you on a glorious glitch-landscape, and it doesn’t hurt that the music’s good, too. [via Nerd Music]

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THREEPWOOD COITURE: LUCASARTS’ OFFICIAL MONKEY ISLAND T-SHIRTS


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7.30.2009

Brandon Boyer

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Just added to LucasArts’ official web-store for pre-orders: these two T-shirts — Evolution of Guybrush and Guybrush and LeChuck Fight — alongside this button set.

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As Joystiq notes, the glaring omission? A Treasure of Mêlée Island tee that apparently Lucas was handing out at this year’s E3, as submitted by one of their readers. We hope, as Joystiq does, that the company will see the light and offer it to the public in the future, especially because our only alternatives are artless Cafe Press and Zazzle clones.

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